Try moving database/ away in case of failure
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1 changed files with 16 additions and 2 deletions
14
src/init.cpp
14
src/init.cpp
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@ -605,9 +605,23 @@ bool AppInit2(boost::thread_group& threadGroup)
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if (!bitdb.Open(GetDataDir()))
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{
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// try moving the database env out of the way
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boost::filesystem::path pathDatabase = GetDataDir() / "database";
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boost::filesystem::path pathDatabaseBak = GetDataDir() / strprintf("database.%"PRI64d".bak", GetTime());
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try {
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boost::filesystem::rename(pathDatabase, pathDatabaseBak);
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printf("Moved old %s to %s. Retrying.\n", pathDatabase.string().c_str(), pathDatabaseBak.string().c_str());
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} catch(boost::filesystem::filesystem_error &error) {
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// failure is ok (well, not really, but it's not worse than what we started with)
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}
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// try again
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if (!bitdb.Open(GetDataDir())) {
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// if it still fails, it probably means we can't even create the database env
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string msg = strprintf(_("Error initializing wallet database environment %s!"), strDataDir.c_str());
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return InitError(msg);
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}
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}
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if (GetBoolArg("-salvagewallet"))
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{
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