'sendrawtransaction' improvements
- Make it report the reject code and reason - Make it possible to re-send transactions that are already in the mempool
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ebb783a9f2
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1d46fe3327
2 changed files with 17 additions and 16 deletions
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@ -49,6 +49,9 @@ enum RPCErrorCode
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RPC_INVALID_PARAMETER = -8, // Invalid, missing or duplicate parameter
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RPC_INVALID_PARAMETER = -8, // Invalid, missing or duplicate parameter
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RPC_DATABASE_ERROR = -20, // Database error
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RPC_DATABASE_ERROR = -20, // Database error
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RPC_DESERIALIZATION_ERROR = -22, // Error parsing or validating structure in raw format
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RPC_DESERIALIZATION_ERROR = -22, // Error parsing or validating structure in raw format
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RPC_TRANSACTION_ERROR = -25, // General error during transaction submission
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RPC_TRANSACTION_REJECTED = -26, // Transaction was rejected by network rules
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RPC_TRANSACTION_ALREADY_IN_CHAIN= -27, // Transaction already in chain
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// P2P client errors
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// P2P client errors
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RPC_CLIENT_NOT_CONNECTED = -9, // Bitcoin is not connected
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RPC_CLIENT_NOT_CONNECTED = -9, // Bitcoin is not connected
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@ -777,25 +777,23 @@ Value sendrawtransaction(const Array& params, bool fHelp)
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}
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}
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uint256 hashTx = tx.GetHash();
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uint256 hashTx = tx.GetHash();
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bool fHave = false;
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CCoinsViewCache &view = *pcoinsTip;
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CCoinsViewCache &view = *pcoinsTip;
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CCoins existingCoins;
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CCoins existingCoins;
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{
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bool fHaveMempool = mempool.exists(hashTx);
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fHave = view.GetCoins(hashTx, existingCoins);
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bool fHaveChain = view.GetCoins(hashTx, existingCoins) && existingCoins.nHeight < 1000000000;
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if (!fHave) {
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if (!fHaveMempool && !fHaveChain) {
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// push to local node
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// push to local node and sync with wallets
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CValidationState state;
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CValidationState state;
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if (!AcceptToMemoryPool(mempool, state, tx, false, NULL, !fOverrideFees))
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if (AcceptToMemoryPool(mempool, state, tx, false, NULL, !fOverrideFees))
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throw JSONRPCError(RPC_DESERIALIZATION_ERROR, "TX rejected"); // TODO: report validation state
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SyncWithWallets(hashTx, tx, NULL);
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else {
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if(state.IsInvalid())
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throw JSONRPCError(RPC_TRANSACTION_REJECTED, strprintf("%i: %s", state.GetRejectCode(), state.GetRejectReason()));
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else
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throw JSONRPCError(RPC_TRANSACTION_ERROR, state.GetRejectReason());
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}
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}
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}
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} else if (fHaveChain) {
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if (fHave) {
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throw JSONRPCError(RPC_TRANSACTION_ALREADY_IN_CHAIN, "transaction already in block chain");
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if (existingCoins.nHeight < 1000000000)
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throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "transaction already in block chain");
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// Not in block, but already in the memory pool; will drop
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// through to re-relay it.
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} else {
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SyncWithWallets(hashTx, tx, NULL);
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}
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}
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RelayTransaction(tx, hashTx);
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RelayTransaction(tx, hashTx);
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