Inline CKeyStore::AddKey(const CKey &) in CBasicKeyStore
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2 changed files with 1 additions and 5 deletions
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@ -7,10 +7,6 @@
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#include <util.h>
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#include <util.h>
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bool CKeyStore::AddKey(const CKey &key) {
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return AddKeyPubKey(key, key.GetPubKey());
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}
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void CBasicKeyStore::ImplicitlyLearnRelatedKeyScripts(const CPubKey& pubkey)
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void CBasicKeyStore::ImplicitlyLearnRelatedKeyScripts(const CPubKey& pubkey)
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{
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{
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AssertLockHeld(cs_KeyStore);
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AssertLockHeld(cs_KeyStore);
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@ -25,7 +25,6 @@ public:
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//! Add a key to the store.
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//! Add a key to the store.
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virtual bool AddKeyPubKey(const CKey &key, const CPubKey &pubkey) =0;
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virtual bool AddKeyPubKey(const CKey &key, const CPubKey &pubkey) =0;
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virtual bool AddKey(const CKey &key);
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//! Check whether a key corresponding to a given address is present in the store.
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//! Check whether a key corresponding to a given address is present in the store.
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virtual bool HaveKey(const CKeyID &address) const =0;
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virtual bool HaveKey(const CKeyID &address) const =0;
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@ -64,6 +63,7 @@ protected:
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public:
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public:
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bool AddKeyPubKey(const CKey& key, const CPubKey &pubkey) override;
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bool AddKeyPubKey(const CKey& key, const CPubKey &pubkey) override;
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bool AddKey(const CKey &key) { return AddKeyPubKey(key, key.GetPubKey()); }
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bool GetPubKey(const CKeyID &address, CPubKey& vchPubKeyOut) const override;
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bool GetPubKey(const CKeyID &address, CPubKey& vchPubKeyOut) const override;
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bool HaveKey(const CKeyID &address) const override;
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bool HaveKey(const CKeyID &address) const override;
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std::set<CKeyID> GetKeys() const override;
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std::set<CKeyID> GetKeys() const override;
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