net: fix a few races. Credit @TheBlueMatt
These are (afaik) all long-standing races or concurrent accesses. Going forward, we can clean these up so that they're not all individual atomic accesses. - Reintroduce cs_vRecv to guard receive-specific vars - Lock vRecv/vSend for CNodeStats - Make some vars atomic. - Only set the connection time in CNode's constructor so that it doesn't change
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3 changed files with 22 additions and 15 deletions
16
src/net.cpp
16
src/net.cpp
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@ -389,7 +389,6 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
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CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addrConnect, CalculateKeyedNetGroup(addrConnect), nonce, pszDest ? pszDest : "", false);
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pnode->nServicesExpected = ServiceFlags(addrConnect.nServices & nRelevantServices);
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pnode->nTimeConnected = GetSystemTimeInSeconds();
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pnode->AddRef();
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return pnode;
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@ -612,10 +611,16 @@ void CNode::copyStats(CNodeStats &stats)
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X(fInbound);
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X(fAddnode);
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X(nStartingHeight);
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X(nSendBytes);
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X(mapSendBytesPerMsgCmd);
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X(nRecvBytes);
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X(mapRecvBytesPerMsgCmd);
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{
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LOCK(cs_vSend);
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X(mapSendBytesPerMsgCmd);
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X(nSendBytes);
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}
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{
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LOCK(cs_vRecv);
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X(mapRecvBytesPerMsgCmd);
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X(nRecvBytes);
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}
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X(fWhitelisted);
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// It is common for nodes with good ping times to suddenly become lagged,
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@ -643,6 +648,7 @@ bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete
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{
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complete = false;
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int64_t nTimeMicros = GetTimeMicros();
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LOCK(cs_vRecv);
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nLastRecv = nTimeMicros / 1000000;
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nRecvBytes += nBytes;
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while (nBytes > 0) {
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19
src/net.h
19
src/net.h
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@ -573,6 +573,7 @@ public:
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std::deque<std::vector<unsigned char>> vSendMsg;
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CCriticalSection cs_vSend;
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CCriticalSection cs_hSocket;
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CCriticalSection cs_vRecv;
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CCriticalSection cs_vProcessMsg;
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std::list<CNetMessage> vProcessMsg;
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@ -584,10 +585,10 @@ public:
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uint64_t nRecvBytes;
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std::atomic<int> nRecvVersion;
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int64_t nLastSend;
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int64_t nLastRecv;
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std::atomic<int64_t> nLastSend;
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std::atomic<int64_t> nLastRecv;
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int64_t nTimeConnected;
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int64_t nTimeOffset;
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std::atomic<int64_t> nTimeOffset;
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const CAddress addr;
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std::string addrName;
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CService addrLocal;
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@ -614,7 +615,7 @@ public:
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CSemaphoreGrant grantOutbound;
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CCriticalSection cs_filter;
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CBloomFilter* pfilter;
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int nRefCount;
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std::atomic<int> nRefCount;
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const NodeId id;
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const uint64_t nKeyedNetGroup;
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@ -665,15 +666,15 @@ public:
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// Ping time measurement:
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// The pong reply we're expecting, or 0 if no pong expected.
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uint64_t nPingNonceSent;
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std::atomic<uint64_t> nPingNonceSent;
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// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
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int64_t nPingUsecStart;
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std::atomic<int64_t> nPingUsecStart;
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// Last measured round-trip time.
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int64_t nPingUsecTime;
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std::atomic<int64_t> nPingUsecTime;
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// Best measured round-trip time.
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int64_t nMinPingUsecTime;
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std::atomic<int64_t> nMinPingUsecTime;
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// Whether a ping is requested.
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bool fPingQueued;
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std::atomic<bool> fPingQueued;
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// Minimum fee rate with which to filter inv's to this node
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CAmount minFeeFilter;
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CCriticalSection cs_feeFilter;
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@ -2450,7 +2450,7 @@ bool static ProcessMessage(CNode* pfrom, const std::string& strCommand, CDataStr
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if (pingUsecTime > 0) {
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// Successful ping time measurement, replace previous
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pfrom->nPingUsecTime = pingUsecTime;
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pfrom->nMinPingUsecTime = std::min(pfrom->nMinPingUsecTime, pingUsecTime);
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pfrom->nMinPingUsecTime = std::min(pfrom->nMinPingUsecTime.load(), pingUsecTime);
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} else {
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// This should never happen
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sProblem = "Timing mishap";
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