Add vConnect to CConnman::Options
Split the "-connect" argument parsing out of CConnman and put it into AppInitMain().
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7b6e8bc442
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352d582ba2
3 changed files with 24 additions and 8 deletions
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@ -1651,7 +1651,14 @@ bool AppInitMain(boost::thread_group& threadGroup, CScheduler& scheduler)
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if (gArgs.IsArgSet("-seednode")) {
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if (gArgs.IsArgSet("-seednode")) {
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connOptions.vSeedNodes = gArgs.GetArgs("-seednode");
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connOptions.vSeedNodes = gArgs.GetArgs("-seednode");
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}
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}
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// Initiate outbound connections unless connect=0
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connOptions.m_use_addrman_outgoing = !gArgs.IsArgSet("-connect");
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if (!connOptions.m_use_addrman_outgoing) {
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const auto connect = gArgs.GetArgs("-connect");
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if (connect.size() != 1 || connect[0] != "0") {
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connOptions.m_specified_outgoing = connect;
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}
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}
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if (!connman.Start(scheduler, connOptions)) {
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if (!connman.Start(scheduler, connOptions)) {
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return false;
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return false;
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}
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}
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19
src/net.cpp
19
src/net.cpp
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@ -1674,15 +1674,15 @@ void CConnman::ProcessOneShot()
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}
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}
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}
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}
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void CConnman::ThreadOpenConnections()
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void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
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{
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{
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// Connect to specific addresses
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// Connect to specific addresses
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if (gArgs.IsArgSet("-connect"))
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if (!connect.empty())
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{
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{
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for (int64_t nLoop = 0;; nLoop++)
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for (int64_t nLoop = 0;; nLoop++)
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{
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{
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ProcessOneShot();
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ProcessOneShot();
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for (const std::string& strAddr : gArgs.GetArgs("-connect"))
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for (const std::string& strAddr : connect)
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{
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{
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CAddress addr(CService(), NODE_NONE);
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CAddress addr(CService(), NODE_NONE);
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OpenNetworkConnection(addr, false, NULL, strAddr.c_str());
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OpenNetworkConnection(addr, false, NULL, strAddr.c_str());
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@ -2360,9 +2360,16 @@ bool CConnman::Start(CScheduler& scheduler, Options connOptions)
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// Initiate outbound connections from -addnode
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// Initiate outbound connections from -addnode
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threadOpenAddedConnections = std::thread(&TraceThread<std::function<void()> >, "addcon", std::function<void()>(std::bind(&CConnman::ThreadOpenAddedConnections, this)));
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threadOpenAddedConnections = std::thread(&TraceThread<std::function<void()> >, "addcon", std::function<void()>(std::bind(&CConnman::ThreadOpenAddedConnections, this)));
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// Initiate outbound connections unless connect=0
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if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
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if (!gArgs.IsArgSet("-connect") || gArgs.GetArgs("-connect").size() != 1 || gArgs.GetArgs("-connect")[0] != "0")
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if (clientInterface) {
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threadOpenConnections = std::thread(&TraceThread<std::function<void()> >, "opencon", std::function<void()>(std::bind(&CConnman::ThreadOpenConnections, this)));
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clientInterface->ThreadSafeMessageBox(
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_("Cannot provide specific connections and have addrman find outgoing connections at the same."),
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"", CClientUIInterface::MSG_ERROR);
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}
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return false;
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}
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if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty())
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threadOpenConnections = std::thread(&TraceThread<std::function<void()> >, "opencon", std::function<void()>(std::bind(&CConnman::ThreadOpenConnections, this, connOptions.m_specified_outgoing)));
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// Process messages
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// Process messages
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threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));
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threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));
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@ -145,6 +145,8 @@ public:
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std::vector<std::string> vSeedNodes;
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std::vector<std::string> vSeedNodes;
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std::vector<CSubNet> vWhitelistedRange;
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std::vector<CSubNet> vWhitelistedRange;
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std::vector<CService> vBinds, vWhiteBinds;
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std::vector<CService> vBinds, vWhiteBinds;
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bool m_use_addrman_outgoing = true;
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std::vector<std::string> m_specified_outgoing;
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};
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};
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CConnman(uint64_t seed0, uint64_t seed1);
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CConnman(uint64_t seed0, uint64_t seed1);
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~CConnman();
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~CConnman();
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@ -293,7 +295,7 @@ private:
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void ThreadOpenAddedConnections();
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void ThreadOpenAddedConnections();
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void AddOneShot(const std::string& strDest);
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void AddOneShot(const std::string& strDest);
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void ProcessOneShot();
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void ProcessOneShot();
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void ThreadOpenConnections();
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void ThreadOpenConnections(std::vector<std::string> connect);
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void ThreadMessageHandler();
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void ThreadMessageHandler();
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void AcceptConnection(const ListenSocket& hListenSocket);
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void AcceptConnection(const ListenSocket& hListenSocket);
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void ThreadSocketHandler();
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void ThreadSocketHandler();
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