Add missing locks and locking annotations for CAddrMan
This commit is contained in:
parent
3315007e03
commit
3e9f6c821b
2 changed files with 31 additions and 26 deletions
|
@ -187,36 +187,37 @@ public:
|
|||
*/
|
||||
class CAddrMan
|
||||
{
|
||||
private:
|
||||
protected:
|
||||
//! critical section to protect the inner data structures
|
||||
mutable CCriticalSection cs;
|
||||
|
||||
private:
|
||||
//! last used nId
|
||||
int nIdCount;
|
||||
int nIdCount GUARDED_BY(cs);
|
||||
|
||||
//! table with information about all nIds
|
||||
std::map<int, CAddrInfo> mapInfo;
|
||||
std::map<int, CAddrInfo> mapInfo GUARDED_BY(cs);
|
||||
|
||||
//! find an nId based on its network address
|
||||
std::map<CNetAddr, int> mapAddr;
|
||||
std::map<CNetAddr, int> mapAddr GUARDED_BY(cs);
|
||||
|
||||
//! randomly-ordered vector of all nIds
|
||||
std::vector<int> vRandom;
|
||||
std::vector<int> vRandom GUARDED_BY(cs);
|
||||
|
||||
// number of "tried" entries
|
||||
int nTried;
|
||||
int nTried GUARDED_BY(cs);
|
||||
|
||||
//! list of "tried" buckets
|
||||
int vvTried[ADDRMAN_TRIED_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
|
||||
int vvTried[ADDRMAN_TRIED_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE] GUARDED_BY(cs);
|
||||
|
||||
//! number of (unique) "new" entries
|
||||
int nNew;
|
||||
int nNew GUARDED_BY(cs);
|
||||
|
||||
//! list of "new" buckets
|
||||
int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
|
||||
int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE] GUARDED_BY(cs);
|
||||
|
||||
//! last time Good was called (memory only)
|
||||
int64_t nLastGood;
|
||||
int64_t nLastGood GUARDED_BY(cs);
|
||||
|
||||
//! Holds addrs inserted into tried table that collide with existing entries. Test-before-evict discipline used to resolve these collisions.
|
||||
std::set<int> m_tried_collisions;
|
||||
|
@ -229,58 +230,58 @@ protected:
|
|||
FastRandomContext insecure_rand;
|
||||
|
||||
//! Find an entry.
|
||||
CAddrInfo* Find(const CNetAddr& addr, int *pnId = nullptr);
|
||||
CAddrInfo* Find(const CNetAddr& addr, int *pnId = nullptr) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! find an entry, creating it if necessary.
|
||||
//! nTime and nServices of the found node are updated, if necessary.
|
||||
CAddrInfo* Create(const CAddress &addr, const CNetAddr &addrSource, int *pnId = nullptr);
|
||||
CAddrInfo* Create(const CAddress &addr, const CNetAddr &addrSource, int *pnId = nullptr) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Swap two elements in vRandom.
|
||||
void SwapRandom(unsigned int nRandomPos1, unsigned int nRandomPos2);
|
||||
void SwapRandom(unsigned int nRandomPos1, unsigned int nRandomPos2) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Move an entry from the "new" table(s) to the "tried" table
|
||||
void MakeTried(CAddrInfo& info, int nId);
|
||||
void MakeTried(CAddrInfo& info, int nId) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Delete an entry. It must not be in tried, and have refcount 0.
|
||||
void Delete(int nId);
|
||||
void Delete(int nId) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Clear a position in a "new" table. This is the only place where entries are actually deleted.
|
||||
void ClearNew(int nUBucket, int nUBucketPos);
|
||||
void ClearNew(int nUBucket, int nUBucketPos) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Mark an entry "good", possibly moving it from "new" to "tried".
|
||||
void Good_(const CService &addr, bool test_before_evict, int64_t time);
|
||||
void Good_(const CService &addr, bool test_before_evict, int64_t time) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Add an entry to the "new" table.
|
||||
bool Add_(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty);
|
||||
bool Add_(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Mark an entry as attempted to connect.
|
||||
void Attempt_(const CService &addr, bool fCountFailure, int64_t nTime);
|
||||
void Attempt_(const CService &addr, bool fCountFailure, int64_t nTime) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Select an address to connect to, if newOnly is set to true, only the new table is selected from.
|
||||
CAddrInfo Select_(bool newOnly);
|
||||
CAddrInfo Select_(bool newOnly) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
|
||||
void ResolveCollisions_();
|
||||
void ResolveCollisions_() EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Return a random to-be-evicted tried table address.
|
||||
CAddrInfo SelectTriedCollision_();
|
||||
CAddrInfo SelectTriedCollision_() EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Wraps GetRandInt to allow tests to override RandomInt and make it determinismistic.
|
||||
virtual int RandomInt(int nMax);
|
||||
|
||||
#ifdef DEBUG_ADDRMAN
|
||||
//! Perform consistency check. Returns an error code or zero.
|
||||
int Check_();
|
||||
int Check_() EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
#endif
|
||||
|
||||
//! Select several addresses at once.
|
||||
void GetAddr_(std::vector<CAddress> &vAddr);
|
||||
void GetAddr_(std::vector<CAddress> &vAddr) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Mark an entry as currently-connected-to.
|
||||
void Connected_(const CService &addr, int64_t nTime);
|
||||
void Connected_(const CService &addr, int64_t nTime) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
//! Update an entry's service bits.
|
||||
void SetServices_(const CService &addr, ServiceFlags nServices);
|
||||
void SetServices_(const CService &addr, ServiceFlags nServices) EXCLUSIVE_LOCKS_REQUIRED(cs);
|
||||
|
||||
public:
|
||||
/**
|
||||
|
|
|
@ -40,22 +40,26 @@ public:
|
|||
|
||||
CAddrInfo* Find(const CNetAddr& addr, int* pnId = nullptr)
|
||||
{
|
||||
LOCK(cs);
|
||||
return CAddrMan::Find(addr, pnId);
|
||||
}
|
||||
|
||||
CAddrInfo* Create(const CAddress& addr, const CNetAddr& addrSource, int* pnId = nullptr)
|
||||
{
|
||||
LOCK(cs);
|
||||
return CAddrMan::Create(addr, addrSource, pnId);
|
||||
}
|
||||
|
||||
void Delete(int nId)
|
||||
{
|
||||
LOCK(cs);
|
||||
CAddrMan::Delete(nId);
|
||||
}
|
||||
|
||||
// Simulates connection failure so that we can test eviction of offline nodes
|
||||
void SimConnFail(CService& addr)
|
||||
{
|
||||
LOCK(cs);
|
||||
int64_t nLastSuccess = 1;
|
||||
Good_(addr, true, nLastSuccess); // Set last good connection in the deep past.
|
||||
|
||||
|
|
Loading…
Reference in a new issue