Add missing locks and locking annotations for CAddrMan
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3315007e03
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3e9f6c821b
2 changed files with 31 additions and 26 deletions
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@ -187,36 +187,37 @@ public:
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*/
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*/
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class CAddrMan
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class CAddrMan
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{
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{
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private:
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protected:
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//! critical section to protect the inner data structures
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//! critical section to protect the inner data structures
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mutable CCriticalSection cs;
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mutable CCriticalSection cs;
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private:
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//! last used nId
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//! last used nId
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int nIdCount;
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int nIdCount GUARDED_BY(cs);
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//! table with information about all nIds
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//! table with information about all nIds
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std::map<int, CAddrInfo> mapInfo;
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std::map<int, CAddrInfo> mapInfo GUARDED_BY(cs);
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//! find an nId based on its network address
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//! find an nId based on its network address
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std::map<CNetAddr, int> mapAddr;
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std::map<CNetAddr, int> mapAddr GUARDED_BY(cs);
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//! randomly-ordered vector of all nIds
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//! randomly-ordered vector of all nIds
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std::vector<int> vRandom;
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std::vector<int> vRandom GUARDED_BY(cs);
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// number of "tried" entries
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// number of "tried" entries
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int nTried;
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int nTried GUARDED_BY(cs);
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//! list of "tried" buckets
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//! list of "tried" buckets
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int vvTried[ADDRMAN_TRIED_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
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int vvTried[ADDRMAN_TRIED_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE] GUARDED_BY(cs);
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//! number of (unique) "new" entries
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//! number of (unique) "new" entries
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int nNew;
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int nNew GUARDED_BY(cs);
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//! list of "new" buckets
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//! list of "new" buckets
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int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
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int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE] GUARDED_BY(cs);
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//! last time Good was called (memory only)
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//! last time Good was called (memory only)
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int64_t nLastGood;
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int64_t nLastGood GUARDED_BY(cs);
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//! Holds addrs inserted into tried table that collide with existing entries. Test-before-evict discipline used to resolve these collisions.
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//! Holds addrs inserted into tried table that collide with existing entries. Test-before-evict discipline used to resolve these collisions.
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std::set<int> m_tried_collisions;
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std::set<int> m_tried_collisions;
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@ -229,58 +230,58 @@ protected:
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FastRandomContext insecure_rand;
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FastRandomContext insecure_rand;
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//! Find an entry.
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//! Find an entry.
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CAddrInfo* Find(const CNetAddr& addr, int *pnId = nullptr);
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CAddrInfo* Find(const CNetAddr& addr, int *pnId = nullptr) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! find an entry, creating it if necessary.
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//! find an entry, creating it if necessary.
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//! nTime and nServices of the found node are updated, if necessary.
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//! nTime and nServices of the found node are updated, if necessary.
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CAddrInfo* Create(const CAddress &addr, const CNetAddr &addrSource, int *pnId = nullptr);
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CAddrInfo* Create(const CAddress &addr, const CNetAddr &addrSource, int *pnId = nullptr) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Swap two elements in vRandom.
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//! Swap two elements in vRandom.
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void SwapRandom(unsigned int nRandomPos1, unsigned int nRandomPos2);
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void SwapRandom(unsigned int nRandomPos1, unsigned int nRandomPos2) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Move an entry from the "new" table(s) to the "tried" table
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//! Move an entry from the "new" table(s) to the "tried" table
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void MakeTried(CAddrInfo& info, int nId);
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void MakeTried(CAddrInfo& info, int nId) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Delete an entry. It must not be in tried, and have refcount 0.
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//! Delete an entry. It must not be in tried, and have refcount 0.
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void Delete(int nId);
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void Delete(int nId) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Clear a position in a "new" table. This is the only place where entries are actually deleted.
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//! Clear a position in a "new" table. This is the only place where entries are actually deleted.
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void ClearNew(int nUBucket, int nUBucketPos);
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void ClearNew(int nUBucket, int nUBucketPos) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Mark an entry "good", possibly moving it from "new" to "tried".
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//! Mark an entry "good", possibly moving it from "new" to "tried".
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void Good_(const CService &addr, bool test_before_evict, int64_t time);
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void Good_(const CService &addr, bool test_before_evict, int64_t time) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Add an entry to the "new" table.
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//! Add an entry to the "new" table.
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bool Add_(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty);
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bool Add_(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Mark an entry as attempted to connect.
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//! Mark an entry as attempted to connect.
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void Attempt_(const CService &addr, bool fCountFailure, int64_t nTime);
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void Attempt_(const CService &addr, bool fCountFailure, int64_t nTime) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Select an address to connect to, if newOnly is set to true, only the new table is selected from.
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//! Select an address to connect to, if newOnly is set to true, only the new table is selected from.
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CAddrInfo Select_(bool newOnly);
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CAddrInfo Select_(bool newOnly) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
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//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
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void ResolveCollisions_();
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void ResolveCollisions_() EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Return a random to-be-evicted tried table address.
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//! Return a random to-be-evicted tried table address.
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CAddrInfo SelectTriedCollision_();
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CAddrInfo SelectTriedCollision_() EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Wraps GetRandInt to allow tests to override RandomInt and make it determinismistic.
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//! Wraps GetRandInt to allow tests to override RandomInt and make it determinismistic.
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virtual int RandomInt(int nMax);
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virtual int RandomInt(int nMax);
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#ifdef DEBUG_ADDRMAN
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#ifdef DEBUG_ADDRMAN
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//! Perform consistency check. Returns an error code or zero.
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//! Perform consistency check. Returns an error code or zero.
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int Check_();
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int Check_() EXCLUSIVE_LOCKS_REQUIRED(cs);
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#endif
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#endif
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//! Select several addresses at once.
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//! Select several addresses at once.
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void GetAddr_(std::vector<CAddress> &vAddr);
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void GetAddr_(std::vector<CAddress> &vAddr) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Mark an entry as currently-connected-to.
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//! Mark an entry as currently-connected-to.
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void Connected_(const CService &addr, int64_t nTime);
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void Connected_(const CService &addr, int64_t nTime) EXCLUSIVE_LOCKS_REQUIRED(cs);
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//! Update an entry's service bits.
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//! Update an entry's service bits.
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void SetServices_(const CService &addr, ServiceFlags nServices);
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void SetServices_(const CService &addr, ServiceFlags nServices) EXCLUSIVE_LOCKS_REQUIRED(cs);
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public:
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public:
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/**
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/**
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@ -40,22 +40,26 @@ public:
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CAddrInfo* Find(const CNetAddr& addr, int* pnId = nullptr)
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CAddrInfo* Find(const CNetAddr& addr, int* pnId = nullptr)
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{
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{
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LOCK(cs);
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return CAddrMan::Find(addr, pnId);
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return CAddrMan::Find(addr, pnId);
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}
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}
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CAddrInfo* Create(const CAddress& addr, const CNetAddr& addrSource, int* pnId = nullptr)
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CAddrInfo* Create(const CAddress& addr, const CNetAddr& addrSource, int* pnId = nullptr)
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{
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{
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LOCK(cs);
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return CAddrMan::Create(addr, addrSource, pnId);
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return CAddrMan::Create(addr, addrSource, pnId);
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}
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}
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void Delete(int nId)
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void Delete(int nId)
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{
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{
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LOCK(cs);
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CAddrMan::Delete(nId);
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CAddrMan::Delete(nId);
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}
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}
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// Simulates connection failure so that we can test eviction of offline nodes
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// Simulates connection failure so that we can test eviction of offline nodes
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void SimConnFail(CService& addr)
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void SimConnFail(CService& addr)
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{
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{
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LOCK(cs);
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int64_t nLastSuccess = 1;
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int64_t nLastSuccess = 1;
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Good_(addr, true, nLastSuccess); // Set last good connection in the deep past.
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Good_(addr, true, nLastSuccess); // Set last good connection in the deep past.
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