add SendCoinsEntry::updateLabel() function
- makes the code for updating a label reusable - no functional changes
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0487cc4137
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2 changed files with 19 additions and 6 deletions
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@ -60,12 +60,7 @@ void SendCoinsEntry::on_addressBookButton_clicked()
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void SendCoinsEntry::on_payTo_textChanged(const QString &address)
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{
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if(!model)
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return;
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// Fill in label from address book, if address has an associated label
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QString associatedLabel = model->getAddressTableModel()->labelForAddress(address);
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if(!associatedLabel.isEmpty())
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ui->addAsLabel->setText(associatedLabel);
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updateLabel(address);
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}
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void SendCoinsEntry::setModel(WalletModel *model)
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@ -204,3 +199,19 @@ void SendCoinsEntry::updateDisplayUnit()
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ui->payAmount_s->setDisplayUnit(model->getOptionsModel()->getDisplayUnit());
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}
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}
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bool SendCoinsEntry::updateLabel(const QString &address)
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{
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if(!model)
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return false;
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// Fill in label from address book, if address has an associated label
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QString associatedLabel = model->getAddressTableModel()->labelForAddress(address);
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if(!associatedLabel.isEmpty())
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{
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ui->addAsLabel->setText(associatedLabel);
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return true;
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}
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return false;
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}
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@ -58,6 +58,8 @@ private:
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SendCoinsRecipient recipient;
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Ui::SendCoinsEntry *ui;
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WalletModel *model;
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bool updateLabel(const QString &address);
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};
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#endif // SENDCOINSENTRY_H
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