libevent: Windows reuseaddr workaround in depends
Make it possible to reuse sockets. This is necessary to make the RPC tests work in WINE.
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2 changed files with 26 additions and 0 deletions
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@ -3,6 +3,11 @@ $(package)_version=2.0.22
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$(package)_download_path=https://github.com/libevent/libevent/releases/download/release-2.0.22-stable
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$(package)_file_name=$(package)-$($(package)_version)-stable.tar.gz
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$(package)_sha256_hash=71c2c49f0adadacfdbe6332a372c38cf9c8b7895bb73dabeaa53cdcc1d4e1fa3
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$(package)_patches=reuseaddr.patch
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define $(package)_preprocess_cmds
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patch -p1 < $($(package)_patch_dir)/reuseaddr.patch
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endef
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define $(package)_set_vars
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$(package)_config_opts=--disable-shared --disable-openssl --disable-libevent-regress
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21
depends/patches/libevent/reuseaddr.patch
Normal file
21
depends/patches/libevent/reuseaddr.patch
Normal file
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@ -0,0 +1,21 @@
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--- old/evutil.c 2015-08-28 19:26:23.488765923 -0400
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+++ new/evutil.c 2015-08-28 19:27:41.392767019 -0400
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@@ -321,15 +321,16 @@
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int
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evutil_make_listen_socket_reuseable(evutil_socket_t sock)
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{
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-#ifndef WIN32
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int one = 1;
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+#ifndef WIN32
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/* REUSEADDR on Unix means, "don't hang on to this address after the
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* listener is closed." On Windows, though, it means "don't keep other
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* processes from binding to this address while we're using it. */
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return setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*) &one,
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(ev_socklen_t)sizeof(one));
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#else
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- return 0;
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+ return setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*) &one,
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+ (ev_socklen_t)sizeof(one));
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#endif
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}
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