Fix for crash during block download
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723c752636
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4ead850fe5
1 changed files with 4 additions and 2 deletions
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@ -1739,9 +1739,9 @@ bool ConnectBlock(CBlock& block, CValidationState& state, CBlockIndex* pindex, C
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}
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// Update the on-disk chain state.
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bool static WriteChainState(CValidationState &state) {
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bool static WriteChainState(CValidationState &state, bool forceWrite=false) {
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static int64_t nLastWrite = 0;
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if (pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
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if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
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// Typical CCoins structures on disk are around 100 bytes in size.
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// Pushing a new one to the database can cause it to be written
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// twice (once in the log, and once in the tables). This is already
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@ -2999,6 +2999,8 @@ bool InitBlockIndex() {
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return error("LoadBlockIndex() : genesis block not accepted");
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if (!ActivateBestChain(state, &block))
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return error("LoadBlockIndex() : genesis block cannot be activated");
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// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
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return WriteChainState(state, true);
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} catch(std::runtime_error &e) {
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return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
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}
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