net: don't import std namespace
This file is about to be broken up into chunks and moved around. Drop the namespace now rather than requiring other files to use it.
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006cdf64dc
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52cbce287a
1 changed files with 31 additions and 32 deletions
63
src/net.cpp
63
src/net.cpp
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@ -56,7 +56,6 @@
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#endif
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#endif
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using namespace std;
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namespace {
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const int MAX_OUTBOUND_CONNECTIONS = 8;
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@ -78,7 +77,7 @@ bool fDiscover = true;
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bool fListen = true;
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uint64_t nLocalServices = NODE_NETWORK;
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CCriticalSection cs_mapLocalHost;
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map<CNetAddr, LocalServiceInfo> mapLocalHost;
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std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
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static bool vfLimited[NET_MAX] = {};
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static CNode* pnodeLocalHost = NULL;
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uint64_t nLocalHostNonce = 0;
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@ -88,20 +87,20 @@ int nMaxConnections = DEFAULT_MAX_PEER_CONNECTIONS;
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bool fAddressesInitialized = false;
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std::string strSubVersion;
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vector<CNode*> vNodes;
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std::vector<CNode*> vNodes;
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CCriticalSection cs_vNodes;
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map<uint256, CTransaction> mapRelay;
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deque<pair<int64_t, uint256> > vRelayExpiration;
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std::map<uint256, CTransaction> mapRelay;
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std::deque<std::pair<int64_t, uint256> > vRelayExpiration;
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CCriticalSection cs_mapRelay;
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limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
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static deque<string> vOneShots;
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static std::deque<std::string> vOneShots;
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CCriticalSection cs_vOneShots;
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set<CNetAddr> setservAddNodeAddresses;
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std::set<CNetAddr> setservAddNodeAddresses;
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CCriticalSection cs_setservAddNodeAddresses;
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vector<std::string> vAddedNodes;
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std::vector<std::string> vAddedNodes;
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CCriticalSection cs_vAddedNodes;
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NodeId nLastNodeId = 0;
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@ -135,7 +134,7 @@ bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
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int nBestReachability = -1;
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{
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LOCK(cs_mapLocalHost);
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for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
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for (std::map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
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{
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int nScore = (*it).second.nScore;
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int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
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@ -796,7 +795,7 @@ void SocketSendData(CNode *pnode)
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pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
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}
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static list<CNode*> vNodesDisconnected;
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static std::list<CNode*> vNodesDisconnected;
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class CNodeRef {
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public:
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@ -1045,7 +1044,7 @@ void ThreadSocketHandler()
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{
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LOCK(cs_vNodes);
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// Disconnect unused nodes
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vector<CNode*> vNodesCopy = vNodes;
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std::vector<CNode*> vNodesCopy = vNodes;
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BOOST_FOREACH(CNode* pnode, vNodesCopy)
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{
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if (pnode->fDisconnect ||
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@ -1069,7 +1068,7 @@ void ThreadSocketHandler()
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}
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{
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// Delete disconnected nodes
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list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
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std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
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BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
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{
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// wait until threads are done using it
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@ -1120,7 +1119,7 @@ void ThreadSocketHandler()
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BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket) {
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FD_SET(hListenSocket.socket, &fdsetRecv);
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hSocketMax = max(hSocketMax, hListenSocket.socket);
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hSocketMax = std::max(hSocketMax, hListenSocket.socket);
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have_fds = true;
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}
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@ -1131,7 +1130,7 @@ void ThreadSocketHandler()
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if (pnode->hSocket == INVALID_SOCKET)
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continue;
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FD_SET(pnode->hSocket, &fdsetError);
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hSocketMax = max(hSocketMax, pnode->hSocket);
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hSocketMax = std::max(hSocketMax, pnode->hSocket);
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have_fds = true;
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// Implement the following logic:
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@ -1198,7 +1197,7 @@ void ThreadSocketHandler()
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//
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// Service each socket
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//
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vector<CNode*> vNodesCopy;
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std::vector<CNode*> vNodesCopy;
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{
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LOCK(cs_vNodes);
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vNodesCopy = vNodes;
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@ -1355,7 +1354,7 @@ void ThreadMapPort()
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}
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}
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string strDesc = "Bitcoin " + FormatFullVersion();
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std::string strDesc = "Bitcoin " + FormatFullVersion();
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try {
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while (true) {
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@ -1441,7 +1440,7 @@ void ThreadDNSAddressSeed()
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}
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}
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const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
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const std::vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
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int found = 0;
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LogPrintf("Loading addresses from DNS seeds (could take a while)\n");
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@ -1450,8 +1449,8 @@ void ThreadDNSAddressSeed()
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if (HaveNameProxy()) {
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AddOneShot(seed.host);
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} else {
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vector<CNetAddr> vIPs;
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vector<CAddress> vAdd;
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std::vector<CNetAddr> vIPs;
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std::vector<CAddress> vAdd;
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if (LookupHost(seed.host.c_str(), vIPs, 0, true))
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{
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BOOST_FOREACH(const CNetAddr& ip, vIPs)
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@ -1508,7 +1507,7 @@ void DumpData()
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void static ProcessOneShot()
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{
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string strDest;
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std::string strDest;
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{
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LOCK(cs_vOneShots);
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if (vOneShots.empty())
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@ -1574,7 +1573,7 @@ void ThreadOpenConnections()
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// Only connect out to one peer per network group (/16 for IPv4).
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// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
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int nOutbound = 0;
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set<vector<unsigned char> > setConnected;
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std::set<std::vector<unsigned char> > setConnected;
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{
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LOCK(cs_vNodes);
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BOOST_FOREACH(CNode* pnode, vNodes) {
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@ -1632,7 +1631,7 @@ void ThreadOpenAddedConnections()
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if (HaveNameProxy()) {
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while(true) {
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list<string> lAddresses(0);
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std::list<std::string> lAddresses(0);
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{
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LOCK(cs_vAddedNodes);
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BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
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@ -1650,16 +1649,16 @@ void ThreadOpenAddedConnections()
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for (unsigned int i = 0; true; i++)
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{
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list<string> lAddresses(0);
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std::list<std::string> lAddresses(0);
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{
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LOCK(cs_vAddedNodes);
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BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
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lAddresses.push_back(strAddNode);
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}
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list<vector<CService> > lservAddressesToAdd(0);
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std::list<std::vector<CService> > lservAddressesToAdd(0);
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BOOST_FOREACH(const std::string& strAddNode, lAddresses) {
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vector<CService> vservNode(0);
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std::vector<CService> vservNode(0);
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if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
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{
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lservAddressesToAdd.push_back(vservNode);
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@ -1675,7 +1674,7 @@ void ThreadOpenAddedConnections()
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{
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LOCK(cs_vNodes);
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BOOST_FOREACH(CNode* pnode, vNodes)
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for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
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for (std::list<std::vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
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BOOST_FOREACH(const CService& addrNode, *(it))
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if (pnode->addr == addrNode)
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{
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@ -1684,7 +1683,7 @@ void ThreadOpenAddedConnections()
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break;
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}
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}
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BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
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BOOST_FOREACH(std::vector<CService>& vserv, lservAddressesToAdd)
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{
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CSemaphoreGrant grant(*semOutbound);
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OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
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@ -1732,7 +1731,7 @@ void ThreadMessageHandler()
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SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
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while (true)
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{
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vector<CNode*> vNodesCopy;
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std::vector<CNode*> vNodesCopy;
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{
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LOCK(cs_vNodes);
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vNodesCopy = vNodes;
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@ -1792,7 +1791,7 @@ void ThreadMessageHandler()
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bool BindListenPort(const CService &addrBind, string& strError, bool fWhitelisted)
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bool BindListenPort(const CService &addrBind, std::string& strError, bool fWhitelisted)
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{
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strError = "";
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int nOne = 1;
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@ -1900,7 +1899,7 @@ void static Discover(boost::thread_group& threadGroup)
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char pszHostName[256] = "";
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if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
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{
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vector<CNetAddr> vaddr;
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std::vector<CNetAddr> vaddr;
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if (LookupHost(pszHostName, vaddr, 0, true))
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{
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BOOST_FOREACH (const CNetAddr &addr, vaddr)
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@ -2300,7 +2299,7 @@ bool CAddrDB::Read(CAddrMan& addr)
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// Don't try to resize to a negative number if file is small
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if (fileSize >= sizeof(uint256))
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dataSize = fileSize - sizeof(uint256);
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vector<unsigned char> vchData;
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std::vector<unsigned char> vchData;
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vchData.resize(dataSize);
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uint256 hashIn;
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@ -2580,7 +2579,7 @@ bool CBanDB::Read(banmap_t& banSet)
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// Don't try to resize to a negative number if file is small
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if (fileSize >= sizeof(uint256))
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dataSize = fileSize - sizeof(uint256);
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vector<unsigned char> vchData;
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std::vector<unsigned char> vchData;
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vchData.resize(dataSize);
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uint256 hashIn;
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