net: a few small cleanups before replacing boost threads

- Drop the interruption point directly after the pnode allocation. This would
    be leaky if hit.
- Rearrange thread creation so that the socket handler comes first
This commit is contained in:
Cory Fields 2016-12-27 17:11:57 -05:00
parent 2a524b8e8f
commit 7325b15566

View file

@ -1806,7 +1806,6 @@ bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
return false;
CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure);
boost::this_thread::interruption_point();
if (!pnode)
return false;
@ -2146,14 +2145,14 @@ bool CConnman::Start(boost::thread_group& threadGroup, CScheduler& scheduler, st
// Start threads
//
// Send and receive from sockets, accept connections
threadGroup.create_thread(boost::bind(&TraceThread<boost::function<void()> >, "net", boost::function<void()>(boost::bind(&CConnman::ThreadSocketHandler, this))));
if (!GetBoolArg("-dnsseed", true))
LogPrintf("DNS seeding disabled\n");
else
threadGroup.create_thread(boost::bind(&TraceThread<boost::function<void()> >, "dnsseed", boost::function<void()>(boost::bind(&CConnman::ThreadDNSAddressSeed, this))));
// Send and receive from sockets, accept connections
threadGroup.create_thread(boost::bind(&TraceThread<boost::function<void()> >, "net", boost::function<void()>(boost::bind(&CConnman::ThreadSocketHandler, this))));
// Initiate outbound connections from -addnode
threadGroup.create_thread(boost::bind(&TraceThread<boost::function<void()> >, "addcon", boost::function<void()>(boost::bind(&CConnman::ThreadOpenAddedConnections, this))));