CScheduler boost->std::function, use millisecs for times, not secs

This commit is contained in:
Matt Corallo 2017-01-20 15:36:13 -05:00
parent 72fb5158b1
commit 73296f54d6
3 changed files with 11 additions and 12 deletions

View file

@ -2288,7 +2288,7 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));
// Dump network addresses
scheduler.scheduleEvery(boost::bind(&CConnman::DumpData, this), DUMP_ADDRESSES_INTERVAL);
scheduler.scheduleEvery(std::bind(&CConnman::DumpData, this), DUMP_ADDRESSES_INTERVAL * 1000);
return true;
}

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@ -104,20 +104,20 @@ void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::t
newTaskScheduled.notify_one();
}
void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaMilliSeconds)
{
schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
schedule(f, boost::chrono::system_clock::now() + boost::chrono::milliseconds(deltaMilliSeconds));
}
static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaMilliSeconds)
{
f();
s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaMilliSeconds), deltaMilliSeconds);
}
void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaMilliSeconds)
{
scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
scheduleFromNow(boost::bind(&Repeat, this, f, deltaMilliSeconds), deltaMilliSeconds);
}
size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,

View file

@ -10,7 +10,6 @@
// boost::thread / boost::function / boost::chrono should be ported to
// std::thread / std::function / std::chrono when we support C++11.
//
#include <boost/function.hpp>
#include <boost/chrono/chrono.hpp>
#include <boost/thread.hpp>
#include <map>
@ -23,7 +22,7 @@
//
// CScheduler* s = new CScheduler();
// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { }
// s->scheduleFromNow(boost::bind(Class::func, this, argument), 3);
// s->scheduleFromNow(std::bind(Class::func, this, argument), 3);
// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s));
//
// ... then at program shutdown, clean up the thread running serviceQueue:
@ -39,20 +38,20 @@ public:
CScheduler();
~CScheduler();
typedef boost::function<void(void)> Function;
typedef std::function<void(void)> Function;
// Call func at/after time t
void schedule(Function f, boost::chrono::system_clock::time_point t);
// Convenience method: call f once deltaSeconds from now
void scheduleFromNow(Function f, int64_t deltaSeconds);
void scheduleFromNow(Function f, int64_t deltaMilliSeconds);
// Another convenience method: call f approximately
// every deltaSeconds forever, starting deltaSeconds from now.
// To be more precise: every time f is finished, it
// is rescheduled to run deltaSeconds later. If you
// need more accurate scheduling, don't use this method.
void scheduleEvery(Function f, int64_t deltaSeconds);
void scheduleEvery(Function f, int64_t deltaMilliSeconds);
// To keep things as simple as possible, there is no unschedule.