Move DisconnectNodes logic to private method.
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parent
edb5350c32
commit
7479b63d91
2 changed files with 64 additions and 61 deletions
124
src/net.cpp
124
src/net.cpp
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@ -1153,6 +1153,68 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
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}
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}
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void CConnman::DisconnectNodes()
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{
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{
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LOCK(cs_vNodes);
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if (!fNetworkActive) {
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// Disconnect any connected nodes
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for (CNode* pnode : vNodes) {
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if (!pnode->fDisconnect) {
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LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
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pnode->fDisconnect = true;
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}
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}
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}
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// Disconnect unused nodes
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std::vector<CNode*> vNodesCopy = vNodes;
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for (CNode* pnode : vNodesCopy)
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{
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if (pnode->fDisconnect)
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{
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// remove from vNodes
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vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
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// release outbound grant (if any)
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pnode->grantOutbound.Release();
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// close socket and cleanup
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pnode->CloseSocketDisconnect();
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// hold in disconnected pool until all refs are released
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pnode->Release();
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vNodesDisconnected.push_back(pnode);
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}
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}
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}
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{
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// Delete disconnected nodes
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std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
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for (CNode* pnode : vNodesDisconnectedCopy)
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{
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// wait until threads are done using it
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if (pnode->GetRefCount() <= 0) {
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bool fDelete = false;
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{
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv) {
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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fDelete = true;
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}
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}
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}
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if (fDelete) {
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vNodesDisconnected.remove(pnode);
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DeleteNode(pnode);
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}
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}
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}
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}
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}
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void CConnman::NotifyNumConnectionsChanged()
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{
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size_t vNodesSize;
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@ -1171,67 +1233,7 @@ void CConnman::ThreadSocketHandler()
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{
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while (!interruptNet)
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{
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//
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// Disconnect nodes
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//
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{
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LOCK(cs_vNodes);
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if (!fNetworkActive) {
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// Disconnect any connected nodes
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for (CNode* pnode : vNodes) {
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if (!pnode->fDisconnect) {
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LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
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pnode->fDisconnect = true;
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}
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}
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}
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// Disconnect unused nodes
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std::vector<CNode*> vNodesCopy = vNodes;
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for (CNode* pnode : vNodesCopy)
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{
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if (pnode->fDisconnect)
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{
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// remove from vNodes
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vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
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// release outbound grant (if any)
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pnode->grantOutbound.Release();
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// close socket and cleanup
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pnode->CloseSocketDisconnect();
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// hold in disconnected pool until all refs are released
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pnode->Release();
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vNodesDisconnected.push_back(pnode);
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}
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}
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}
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{
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// Delete disconnected nodes
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std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
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for (CNode* pnode : vNodesDisconnectedCopy)
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{
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// wait until threads are done using it
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if (pnode->GetRefCount() <= 0) {
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bool fDelete = false;
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{
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv) {
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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fDelete = true;
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}
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}
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}
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if (fDelete) {
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vNodesDisconnected.remove(pnode);
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DeleteNode(pnode);
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}
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}
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}
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}
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DisconnectNodes();
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NotifyNumConnectionsChanged();
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//
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@ -336,6 +336,7 @@ private:
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void ThreadOpenConnections(std::vector<std::string> connect);
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void ThreadMessageHandler();
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void AcceptConnection(const ListenSocket& hListenSocket);
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void DisconnectNodes();
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void NotifyNumConnectionsChanged();
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void ThreadSocketHandler();
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void ThreadDNSAddressSeed();
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