Check signatures before respend relay
Check that all inputs are completely valid before actually relaying a double-spend.
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parent
f04f123407
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88dd3598d2
1 changed files with 22 additions and 15 deletions
31
src/main.cpp
31
src/main.cpp
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@ -127,7 +127,7 @@ namespace {
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// Forward reference functions defined here:
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static const unsigned int MAX_DOUBLESPEND_BLOOM = 1000;
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static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter);
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static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter);
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//////////////////////////////////////////////////////////////////////////////
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//
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@ -156,7 +156,7 @@ struct CMainSignals {
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// transaction was first seen in a block.
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// Note: only notifies if the previous transaction is in the memory pool; if previous transction was in a block,
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// then the double-spend simply fails when we try to lookup the inputs in the current UTXO set.
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boost::signals2::signal<void (const COutPoint&, const CTransaction&, bool)> DetectedDoubleSpend;
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boost::signals2::signal<bool (const COutPoint&, const CTransaction&, bool)> DetectedDoubleSpend;
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} g_signals;
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} // anon namespace
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@ -166,7 +166,7 @@ void RegisterInternalSignals() {
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seed_insecure_rand();
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doubleSpendFilter = CBloomFilter(MAX_DOUBLESPEND_BLOOM, 0.01, insecure_rand(), BLOOM_UPDATE_NONE);
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g_signals.DetectedDoubleSpend.connect(boost::bind(RelayDoubleSpend, _1, _2, _3, doubleSpendFilter));
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g_signals.DetectedDoubleSpend.connect(boost::bind(RelayableRespend, _1, _2, _3, doubleSpendFilter));
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}
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@ -936,6 +936,7 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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return false;
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// Check for conflicts with in-memory transactions
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bool relayableRespend = false;
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{
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LOCK(pool.cs); // protect pool.mapNextTx
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for (unsigned int i = 0; i < tx.vin.size(); i++)
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@ -944,7 +945,8 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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// Does tx conflict with a member of the pool, and is it not equivalent to that member?
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if (pool.mapNextTx.count(outpoint) && !tx.IsEquivalentTo(*pool.mapNextTx[outpoint].ptx))
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{
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g_signals.DetectedDoubleSpend(outpoint, tx, false);
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relayableRespend = g_signals.DetectedDoubleSpend(outpoint, tx, false);
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if (!relayableRespend)
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return false;
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}
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}
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@ -1038,16 +1040,24 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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{
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return error("AcceptToMemoryPool: : ConnectInputs failed %s", hash.ToString());
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}
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if (relayableRespend)
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{
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RelayTransaction(tx);
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}
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else
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{
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// Store transaction in memory
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pool.addUnchecked(hash, entry);
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}
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}
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g_signals.SyncTransaction(tx, NULL);
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return true;
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return !relayableRespend;
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}
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static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter)
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static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter)
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{
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// Relaying double-spend attempts to our peers lets them detect when
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// somebody might be trying to cheat them. However, blindly relaying
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@ -1060,7 +1070,7 @@ static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doub
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// from us they are very likely to hear about it from another peer, since
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// each peer uses a different, randomized bloom filter.
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if (fInBlock || filter.contains(outPoint)) return;
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if (fInBlock || filter.contains(outPoint)) return false;
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// Apply an independent rate limit to double-spend relays
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static double dRespendCount;
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@ -1071,7 +1081,7 @@ static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doub
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if (RateLimitExceeded(dRespendCount, nLastRespendTime, nRespendLimit, nSize))
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{
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LogPrint("mempool", "Double-spend relay rejected by rate limiter\n");
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return;
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return false;
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}
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LogPrint("mempool", "Rate limit dRespendCount: %g => %g\n", dRespendCount, dRespendCount+nSize);
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@ -1083,10 +1093,7 @@ static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doub
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filter.insert(outPoint);
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RelayTransaction(doubleSpend);
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// Share conflict with wallet
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g_signals.SyncTransaction(doubleSpend, NULL);
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return true;
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}
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