Make signature cache store CPubKeys
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dfa23b94c2
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896185d7ed
3 changed files with 19 additions and 12 deletions
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@ -176,6 +176,10 @@ private:
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{}
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};
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//
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// Functions for directly locking/unlocking memory objects.
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// Intended for non-dynamically allocated structures.
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//
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template<typename T> void LockObject(const T &t) {
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LockedPageManager::instance.LockRange((void*)(&t), sizeof(T));
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}
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@ -84,7 +84,7 @@ public:
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Set(vch.begin(), vch.end());
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}
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// Simply read-only vector-like interface to the pubkey data.
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// Simple read-only vector-like interface to the pubkey data.
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unsigned int size() const { return GetLen(vch[0]); }
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const unsigned char *begin() const { return vch; }
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const unsigned char *end() const { return vch+size(); }
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@ -109,12 +109,11 @@ public:
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}
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template<typename Stream> void Serialize(Stream &s, int nType, int nVersion) const {
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unsigned int len = size();
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::Serialize(s, VARINT(len), nType, nVersion);
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::WriteCompactSize(s, len);
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s.write((char*)vch, len);
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}
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template<typename Stream> void Unserialize(Stream &s, int nType, int nVersion) {
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unsigned int len;
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::Unserialize(s, VARINT(len), nType, nVersion);
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unsigned int len = ::ReadCompactSize(s);
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if (len <= 65) {
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s.read((char*)vch, len);
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} else {
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@ -16,7 +16,7 @@ using namespace boost;
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#include "sync.h"
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#include "util.h"
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bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags);
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bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags);
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@ -1033,13 +1033,13 @@ class CSignatureCache
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{
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private:
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// sigdata_type is (signature hash, signature, public key):
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typedef boost::tuple<uint256, std::vector<unsigned char>, std::vector<unsigned char> > sigdata_type;
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typedef boost::tuple<uint256, std::vector<unsigned char>, CPubKey> sigdata_type;
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std::set< sigdata_type> setValid;
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boost::shared_mutex cs_sigcache;
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public:
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bool
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Get(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
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Get(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
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{
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boost::shared_lock<boost::shared_mutex> lock(cs_sigcache);
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@ -1050,7 +1050,7 @@ public:
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return false;
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}
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void Set(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
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void Set(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
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{
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// DoS prevention: limit cache size to less than 10MB
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// (~200 bytes per cache entry times 50,000 entries)
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@ -1081,11 +1081,15 @@ public:
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}
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};
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bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode,
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bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode,
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const CTransaction& txTo, unsigned int nIn, int nHashType, int flags)
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{
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static CSignatureCache signatureCache;
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CPubKey pubkey(vchPubKey);
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if (!pubkey.IsValid())
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return false;
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// Hash type is one byte tacked on to the end of the signature
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if (vchSig.empty())
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return false;
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@ -1097,14 +1101,14 @@ bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CSc
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uint256 sighash = SignatureHash(scriptCode, txTo, nIn, nHashType);
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if (signatureCache.Get(sighash, vchSig, vchPubKey))
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if (signatureCache.Get(sighash, vchSig, pubkey))
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return true;
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if (!CPubKey(vchPubKey).Verify(sighash, vchSig))
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if (!pubkey.Verify(sighash, vchSig))
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return false;
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if (!(flags & SCRIPT_VERIFY_NOCACHE))
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signatureCache.Set(sighash, vchSig, vchPubKey);
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signatureCache.Set(sighash, vchSig, pubkey);
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return true;
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}
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