Locking fix for AlreadyHave()
Access to mapTransactions[] must be guarded by cs_mapTransactions lock. Also, reformat long lines to make the switch statement more readable.
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1 changed files with 11 additions and 2 deletions
13
src/main.cpp
13
src/main.cpp
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@ -2137,8 +2137,17 @@ bool static AlreadyHave(CTxDB& txdb, const CInv& inv)
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{
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switch (inv.type)
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{
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case MSG_TX: return mapTransactions.count(inv.hash) || mapOrphanTransactions.count(inv.hash) || txdb.ContainsTx(inv.hash);
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case MSG_BLOCK: return mapBlockIndex.count(inv.hash) || mapOrphanBlocks.count(inv.hash);
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case MSG_TX:
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{
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LOCK(cs_mapTransactions);
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return mapTransactions.count(inv.hash) ||
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mapOrphanTransactions.count(inv.hash) ||
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txdb.ContainsTx(inv.hash);
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}
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case MSG_BLOCK:
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return mapBlockIndex.count(inv.hash) ||
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mapOrphanBlocks.count(inv.hash);
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}
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// Don't know what it is, just say we already got one
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return true;
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