Drop extra script variable in ProduceSignature
Was slightly confusing.
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1 changed files with 3 additions and 4 deletions
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@ -140,10 +140,9 @@ static CScript PushAll(const std::vector<valtype>& values)
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bool ProduceSignature(const BaseSignatureCreator& creator, const CScript& fromPubKey, SignatureData& sigdata)
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bool ProduceSignature(const BaseSignatureCreator& creator, const CScript& fromPubKey, SignatureData& sigdata)
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{
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{
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CScript script = fromPubKey;
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std::vector<valtype> result;
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std::vector<valtype> result;
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txnouttype whichType;
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txnouttype whichType;
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bool solved = SignStep(creator, script, result, whichType, SIGVERSION_BASE);
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bool solved = SignStep(creator, fromPubKey, result, whichType, SIGVERSION_BASE);
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bool P2SH = false;
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bool P2SH = false;
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CScript subscript;
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CScript subscript;
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sigdata.scriptWitness.stack.clear();
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sigdata.scriptWitness.stack.clear();
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@ -153,8 +152,8 @@ bool ProduceSignature(const BaseSignatureCreator& creator, const CScript& fromPu
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// Solver returns the subscript that needs to be evaluated;
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// Solver returns the subscript that needs to be evaluated;
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// the final scriptSig is the signatures from that
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// the final scriptSig is the signatures from that
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// and then the serialized subscript:
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// and then the serialized subscript:
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script = subscript = CScript(result[0].begin(), result[0].end());
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subscript = CScript(result[0].begin(), result[0].end());
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solved = solved && SignStep(creator, script, result, whichType, SIGVERSION_BASE) && whichType != TX_SCRIPTHASH;
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solved = solved && SignStep(creator, subscript, result, whichType, SIGVERSION_BASE) && whichType != TX_SCRIPTHASH;
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P2SH = true;
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P2SH = true;
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}
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}
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