Fix infinite loop with LogPrint on Windows
Running -printtodebugger -debug (or -debug=lock), compiled with -DDEBUG_LOCKORDER would infinite loop on Windows because every critical section lock/unlock triggers a LogPrint. Solution is to use the raw boost mutex instead of a CCriticalSection.
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1 changed files with 15 additions and 18 deletions
33
src/util.cpp
33
src/util.cpp
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@ -299,27 +299,24 @@ int LogPrint(const char* category, const char* pszFormat, ...)
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#ifdef WIN32
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if (fPrintToDebugger)
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{
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static CCriticalSection cs_OutputDebugStringF;
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// accumulate and output a line at a time
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static std::string buffer;
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boost::mutex::scoped_lock scoped_lock(*mutexDebugLog);
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va_list arg_ptr;
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va_start(arg_ptr, pszFormat);
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buffer += vstrprintf(pszFormat, arg_ptr);
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va_end(arg_ptr);
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int line_start = 0, line_end;
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while((line_end = buffer.find('\n', line_start)) != -1)
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{
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LOCK(cs_OutputDebugStringF);
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static std::string buffer;
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va_list arg_ptr;
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va_start(arg_ptr, pszFormat);
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buffer += vstrprintf(pszFormat, arg_ptr);
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va_end(arg_ptr);
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int line_start = 0, line_end;
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while((line_end = buffer.find('\n', line_start)) != -1)
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{
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OutputDebugStringA(buffer.substr(line_start, line_end - line_start).c_str());
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line_start = line_end + 1;
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ret += line_end-line_start;
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}
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buffer.erase(0, line_start);
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OutputDebugStringA(buffer.substr(line_start, line_end - line_start).c_str());
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line_start = line_end + 1;
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ret += line_end-line_start;
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}
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buffer.erase(0, line_start);
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}
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#endif
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return ret;
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