Don't use pass by reference to const for cheaply-copied types (bool, char, etc.).
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140de14a12
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99ba0c3008
5 changed files with 11 additions and 11 deletions
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@ -171,7 +171,7 @@ void SendCoinsDialog::setModel(WalletModel *_model)
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coinControlUpdateLabels();
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// fee section
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for (const int &n : confTargets) {
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for (const int n : confTargets) {
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ui->confTargetSelector->addItem(tr("%1 (%2 blocks)").arg(GUIUtil::formatNiceTimeOffset(n*Params().GetConsensus().nPowTargetSpacing)).arg(n));
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}
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connect(ui->confTargetSelector, SIGNAL(currentIndexChanged(int)), this, SLOT(updateSmartFeeLabel()));
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@ -241,8 +241,8 @@ public:
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const_reference operator[](size_type pos) const { return vch[pos + nReadPos]; }
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reference operator[](size_type pos) { return vch[pos + nReadPos]; }
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void clear() { vch.clear(); nReadPos = 0; }
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iterator insert(iterator it, const char& x=char()) { return vch.insert(it, x); }
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void insert(iterator it, size_type n, const char& x) { vch.insert(it, n, x); }
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iterator insert(iterator it, const char x=char()) { return vch.insert(it, x); }
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void insert(iterator it, size_type n, const char x) { vch.insert(it, n, x); }
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value_type* data() { return vch.data() + nReadPos; }
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const value_type* data() const { return vch.data() + nReadPos; }
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@ -703,8 +703,8 @@ UniValue ProcessImport(CWallet * const pwallet, const UniValue& data, const int6
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const std::string& strRedeemScript = data.exists("redeemscript") ? data["redeemscript"].get_str() : "";
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const UniValue& pubKeys = data.exists("pubkeys") ? data["pubkeys"].get_array() : UniValue();
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const UniValue& keys = data.exists("keys") ? data["keys"].get_array() : UniValue();
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const bool& internal = data.exists("internal") ? data["internal"].get_bool() : false;
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const bool& watchOnly = data.exists("watchonly") ? data["watchonly"].get_bool() : false;
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const bool internal = data.exists("internal") ? data["internal"].get_bool() : false;
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const bool watchOnly = data.exists("watchonly") ? data["watchonly"].get_bool() : false;
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const std::string& label = data.exists("label") && !internal ? data["label"].get_str() : "";
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bool isScript = scriptPubKey.getType() == UniValue::VSTR;
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@ -1822,7 +1822,7 @@ CAmount CWalletTx::GetAvailableCredit(bool fUseCache) const
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return nCredit;
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}
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CAmount CWalletTx::GetImmatureWatchOnlyCredit(const bool& fUseCache) const
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CAmount CWalletTx::GetImmatureWatchOnlyCredit(const bool fUseCache) const
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{
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if (IsCoinBase() && GetBlocksToMaturity() > 0 && IsInMainChain())
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{
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@ -1836,7 +1836,7 @@ CAmount CWalletTx::GetImmatureWatchOnlyCredit(const bool& fUseCache) const
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return 0;
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}
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CAmount CWalletTx::GetAvailableWatchOnlyCredit(const bool& fUseCache) const
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CAmount CWalletTx::GetAvailableWatchOnlyCredit(const bool fUseCache) const
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{
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if (pwallet == 0)
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return 0;
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@ -2127,7 +2127,7 @@ CAmount CWallet::GetAvailableBalance(const CCoinControl* coinControl) const
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return balance;
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}
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void CWallet::AvailableCoins(std::vector<COutput> &vCoins, bool fOnlySafe, const CCoinControl *coinControl, const CAmount &nMinimumAmount, const CAmount &nMaximumAmount, const CAmount &nMinimumSumAmount, const uint64_t &nMaximumCount, const int &nMinDepth, const int &nMaxDepth) const
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void CWallet::AvailableCoins(std::vector<COutput> &vCoins, bool fOnlySafe, const CCoinControl *coinControl, const CAmount &nMinimumAmount, const CAmount &nMaximumAmount, const CAmount &nMinimumSumAmount, const uint64_t nMaximumCount, const int nMinDepth, const int nMaxDepth) const
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{
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vCoins.clear();
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@ -449,8 +449,8 @@ public:
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CAmount GetCredit(const isminefilter& filter) const;
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CAmount GetImmatureCredit(bool fUseCache=true) const;
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CAmount GetAvailableCredit(bool fUseCache=true) const;
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CAmount GetImmatureWatchOnlyCredit(const bool& fUseCache=true) const;
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CAmount GetAvailableWatchOnlyCredit(const bool& fUseCache=true) const;
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CAmount GetImmatureWatchOnlyCredit(const bool fUseCache=true) const;
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CAmount GetAvailableWatchOnlyCredit(const bool fUseCache=true) const;
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CAmount GetChange() const;
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void GetAmounts(std::list<COutputEntry>& listReceived,
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@ -819,7 +819,7 @@ public:
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/**
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* populate vCoins with vector of available COutputs.
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*/
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void AvailableCoins(std::vector<COutput>& vCoins, bool fOnlySafe=true, const CCoinControl *coinControl = nullptr, const CAmount& nMinimumAmount = 1, const CAmount& nMaximumAmount = MAX_MONEY, const CAmount& nMinimumSumAmount = MAX_MONEY, const uint64_t& nMaximumCount = 0, const int& nMinDepth = 0, const int& nMaxDepth = 9999999) const;
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void AvailableCoins(std::vector<COutput>& vCoins, bool fOnlySafe=true, const CCoinControl *coinControl = nullptr, const CAmount& nMinimumAmount = 1, const CAmount& nMaximumAmount = MAX_MONEY, const CAmount& nMinimumSumAmount = MAX_MONEY, const uint64_t nMaximumCount = 0, const int nMinDepth = 0, const int nMaxDepth = 9999999) const;
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/**
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* Return list of available coins and locked coins grouped by non-change output address.
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