Code cleanup: use ECDSA_size() instead of fixed 10,000 byte sig buffer, and explicity init static var
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26ce92b352
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9ef7fa3447
2 changed files with 8 additions and 7 deletions
13
src/key.h
13
src/key.h
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@ -178,13 +178,14 @@ public:
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bool Sign(uint256 hash, std::vector<unsigned char>& vchSig)
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{
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vchSig.clear();
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unsigned char pchSig[10000];
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unsigned int nSize = 0;
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if (!ECDSA_sign(0, (unsigned char*)&hash, sizeof(hash), pchSig, &nSize, pkey))
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unsigned int nSize = ECDSA_size(pkey);
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vchSig.resize(nSize); // Make sure it is big enough
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if (!ECDSA_sign(0, (unsigned char*)&hash, sizeof(hash), &vchSig[0], &nSize, pkey))
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{
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vchSig.clear();
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return false;
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vchSig.resize(nSize);
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memcpy(&vchSig[0], pchSig, nSize);
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}
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vchSig.resize(nSize); // Shrink to fit actual size
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return true;
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}
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@ -1875,7 +1875,7 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
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}
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// Ask the first connected node for block updates
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static int nAskedForBlocks;
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static int nAskedForBlocks = 0;
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if (!pfrom->fClient &&
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(pfrom->nVersion < 32000 || pfrom->nVersion >= 32400) &&
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(nAskedForBlocks < 1 || vNodes.size() <= 1))
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