changed field types in some structures to equivalent unambiguous types
Conflicts: src/core.cpp Rebased-By: Wladimir J. van der Laan Github-Pull: #4180
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2 changed files with 26 additions and 26 deletions
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@ -12,14 +12,14 @@ std::string COutPoint::ToString() const
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return strprintf("COutPoint(%s, %u)", hash.ToString().substr(0,10), n);
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}
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CTxIn::CTxIn(COutPoint prevoutIn, CScript scriptSigIn, unsigned int nSequenceIn)
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CTxIn::CTxIn(COutPoint prevoutIn, CScript scriptSigIn, uint32_t nSequenceIn)
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{
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prevout = prevoutIn;
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scriptSig = scriptSigIn;
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nSequence = nSequenceIn;
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}
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CTxIn::CTxIn(uint256 hashPrevTx, unsigned int nOut, CScript scriptSigIn, unsigned int nSequenceIn)
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CTxIn::CTxIn(uint256 hashPrevTx, uint32_t nOut, CScript scriptSigIn, uint32_t nSequenceIn)
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{
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prevout = COutPoint(hashPrevTx, nOut);
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scriptSig = scriptSigIn;
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48
src/core.h
48
src/core.h
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@ -26,13 +26,13 @@ class COutPoint
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{
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public:
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uint256 hash;
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unsigned int n;
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uint32_t n;
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COutPoint() { SetNull(); }
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COutPoint(uint256 hashIn, unsigned int nIn) { hash = hashIn; n = nIn; }
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COutPoint(uint256 hashIn, uint32_t nIn) { hash = hashIn; n = nIn; }
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IMPLEMENT_SERIALIZE( READWRITE(FLATDATA(*this)); )
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void SetNull() { hash = 0; n = (unsigned int) -1; }
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bool IsNull() const { return (hash == 0 && n == (unsigned int) -1); }
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void SetNull() { hash = 0; n = (uint32_t) -1; }
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bool IsNull() const { return (hash == 0 && n == (uint32_t) -1); }
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friend bool operator<(const COutPoint& a, const COutPoint& b)
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{
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@ -57,12 +57,12 @@ class CInPoint
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{
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public:
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const CTransaction* ptx;
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unsigned int n;
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uint32_t n;
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CInPoint() { SetNull(); }
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CInPoint(const CTransaction* ptxIn, unsigned int nIn) { ptx = ptxIn; n = nIn; }
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void SetNull() { ptx = NULL; n = (unsigned int) -1; }
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bool IsNull() const { return (ptx == NULL && n == (unsigned int) -1); }
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CInPoint(const CTransaction* ptxIn, uint32_t nIn) { ptx = ptxIn; n = nIn; }
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void SetNull() { ptx = NULL; n = (uint32_t) -1; }
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bool IsNull() const { return (ptx == NULL && n == (uint32_t) -1); }
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};
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/** An input of a transaction. It contains the location of the previous
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@ -74,15 +74,15 @@ class CTxIn
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public:
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COutPoint prevout;
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CScript scriptSig;
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unsigned int nSequence;
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uint32_t nSequence;
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CTxIn()
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{
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nSequence = std::numeric_limits<unsigned int>::max();
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}
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explicit CTxIn(COutPoint prevoutIn, CScript scriptSigIn=CScript(), unsigned int nSequenceIn=std::numeric_limits<unsigned int>::max());
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CTxIn(uint256 hashPrevTx, unsigned int nOut, CScript scriptSigIn=CScript(), unsigned int nSequenceIn=std::numeric_limits<unsigned int>::max());
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explicit CTxIn(COutPoint prevoutIn, CScript scriptSigIn=CScript(), uint32_t nSequenceIn=std::numeric_limits<unsigned int>::max());
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CTxIn(uint256 hashPrevTx, uint32_t nOut, CScript scriptSigIn=CScript(), uint32_t nSequenceIn=std::numeric_limits<uint32_t>::max());
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IMPLEMENT_SERIALIZE
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(
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@ -93,7 +93,7 @@ public:
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bool IsFinal() const
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{
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return (nSequence == std::numeric_limits<unsigned int>::max());
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return (nSequence == std::numeric_limits<uint32_t>::max());
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}
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friend bool operator==(const CTxIn& a, const CTxIn& b)
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@ -217,17 +217,17 @@ private:
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void UpdateHash() const;
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public:
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static const int CURRENT_VERSION=1;
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static const int32_t CURRENT_VERSION=1;
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// The local variables are made const to prevent unintended modification
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// without updating the cached hash value. However, CTransaction is not
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// actually immutable; deserialization and assignment are implemented,
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// and bypass the constness. This is safe, as they update the entire
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// structure, including the hash.
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const int nVersion;
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const int32_t nVersion;
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const std::vector<CTxIn> vin;
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const std::vector<CTxOut> vout;
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const unsigned int nLockTime;
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const uint32_t nLockTime;
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/** Construct a CTransaction that qualifies as IsNull() */
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CTransaction();
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@ -238,11 +238,11 @@ public:
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CTransaction& operator=(const CTransaction& tx);
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IMPLEMENT_SERIALIZE(
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READWRITE(*const_cast<int*>(&this->nVersion));
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READWRITE(*const_cast<int32_t*>(&this->nVersion));
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nVersion = this->nVersion;
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READWRITE(*const_cast<std::vector<CTxIn>*>(&vin));
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READWRITE(*const_cast<std::vector<CTxOut>*>(&vout));
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READWRITE(*const_cast<unsigned int*>(&nLockTime));
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READWRITE(*const_cast<uint32_t*>(&nLockTime));
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if (fRead)
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UpdateHash();
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)
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@ -284,10 +284,10 @@ public:
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/** A mutable version of CTransaction. */
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struct CMutableTransaction
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{
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int nVersion;
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int32_t nVersion;
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std::vector<CTxIn> vin;
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std::vector<CTxOut> vout;
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unsigned int nLockTime;
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uint32_t nLockTime;
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CMutableTransaction();
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CMutableTransaction(const CTransaction& tx);
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@ -399,13 +399,13 @@ class CBlockHeader
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{
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public:
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// header
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static const int CURRENT_VERSION=2;
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int nVersion;
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static const int32_t CURRENT_VERSION=2;
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int32_t nVersion;
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uint256 hashPrevBlock;
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uint256 hashMerkleRoot;
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unsigned int nTime;
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unsigned int nBits;
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unsigned int nNonce;
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uint32_t nTime;
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uint32_t nBits;
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uint32_t nNonce;
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CBlockHeader()
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{
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