Merge pull request #5976

8ba7f84 Reduce download timeouts as blocks arrive (Suhas Daftuar)
This commit is contained in:
Wladimir J. van der Laan 2015-05-26 13:01:27 +02:00
commit 9f7809f6c3
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@ -154,8 +154,8 @@ namespace {
uint256 hash;
CBlockIndex *pindex; //! Optional.
int64_t nTime; //! Time of "getdata" request in microseconds.
int nValidatedQueuedBefore; //! Number of blocks queued with validated headers (globally) at the time this one is requested.
bool fValidatedHeaders; //! Whether this block has validated headers at the time of request.
int64_t nTimeDisconnect; //! The timeout for this block request (for disconnecting a slow peer)
};
map<uint256, pair<NodeId, list<QueuedBlock>::iterator> > mapBlocksInFlight;
@ -216,6 +216,7 @@ struct CNodeState {
int64_t nStallingSince;
list<QueuedBlock> vBlocksInFlight;
int nBlocksInFlight;
int nBlocksInFlightValidHeaders;
//! Whether we consider this a preferred download peer.
bool fPreferredDownload;
@ -229,6 +230,7 @@ struct CNodeState {
fSyncStarted = false;
nStallingSince = 0;
nBlocksInFlight = 0;
nBlocksInFlightValidHeaders = 0;
fPreferredDownload = false;
}
};
@ -260,6 +262,12 @@ void UpdatePreferredDownload(CNode* node, CNodeState* state)
nPreferredDownload += state->fPreferredDownload;
}
// Returns time at which to timeout block request (nTime in microseconds)
int64_t GetBlockTimeout(int64_t nTime, int nValidatedQueuedBefore)
{
return nTime + 500000 * Params().GetConsensus().nPowTargetSpacing * (4 + nValidatedQueuedBefore);
}
void InitializeNode(NodeId nodeid, const CNode *pnode) {
LOCK(cs_main);
CNodeState &state = mapNodeState.insert(std::make_pair(nodeid, CNodeState())).first->second;
@ -292,6 +300,7 @@ void MarkBlockAsReceived(const uint256& hash) {
if (itInFlight != mapBlocksInFlight.end()) {
CNodeState *state = State(itInFlight->second.first);
nQueuedValidatedHeaders -= itInFlight->second.second->fValidatedHeaders;
state->nBlocksInFlightValidHeaders -= itInFlight->second.second->fValidatedHeaders;
state->vBlocksInFlight.erase(itInFlight->second.second);
state->nBlocksInFlight--;
state->nStallingSince = 0;
@ -307,10 +316,12 @@ void MarkBlockAsInFlight(NodeId nodeid, const uint256& hash, CBlockIndex *pindex
// Make sure it's not listed somewhere already.
MarkBlockAsReceived(hash);
QueuedBlock newentry = {hash, pindex, GetTimeMicros(), nQueuedValidatedHeaders, pindex != NULL};
int64_t nNow = GetTimeMicros();
QueuedBlock newentry = {hash, pindex, nNow, pindex != NULL, GetBlockTimeout(nNow, nQueuedValidatedHeaders)};
nQueuedValidatedHeaders += newentry.fValidatedHeaders;
list<QueuedBlock>::iterator it = state->vBlocksInFlight.insert(state->vBlocksInFlight.end(), newentry);
state->nBlocksInFlight++;
state->nBlocksInFlightValidHeaders += newentry.fValidatedHeaders;
mapBlocksInFlight[hash] = std::make_pair(nodeid, it);
}
@ -5015,9 +5026,22 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
// timeout. We compensate for in-flight blocks to prevent killing off peers due to our own downstream link
// being saturated. We only count validated in-flight blocks so peers can't advertise non-existing block hashes
// to unreasonably increase our timeout.
if (!pto->fDisconnect && state.vBlocksInFlight.size() > 0 && state.vBlocksInFlight.front().nTime < nNow - 500000 * consensusParams.nPowTargetSpacing * (4 + state.vBlocksInFlight.front().nValidatedQueuedBefore)) {
LogPrintf("Timeout downloading block %s from peer=%d, disconnecting\n", state.vBlocksInFlight.front().hash.ToString(), pto->id);
pto->fDisconnect = true;
// We also compare the block download timeout originally calculated against the time at which we'd disconnect
// if we assumed the block were being requested now (ignoring blocks we've requested from this peer, since we're
// only looking at this peer's oldest request). This way a large queue in the past doesn't result in a
// permanently large window for this block to be delivered (ie if the number of blocks in flight is decreasing
// more quickly than once every 5 minutes, then we'll shorten the download window for this block).
if (!pto->fDisconnect && state.vBlocksInFlight.size() > 0) {
QueuedBlock &queuedBlock = state.vBlocksInFlight.front();
int64_t nTimeoutIfRequestedNow = GetBlockTimeout(nNow, nQueuedValidatedHeaders - state.nBlocksInFlightValidHeaders);
if (queuedBlock.nTimeDisconnect > nTimeoutIfRequestedNow) {
LogPrint("net", "Reducing block download timeout for peer=%d block=%s, orig=%d new=%d\n", pto->id, queuedBlock.hash.ToString(), queuedBlock.nTimeDisconnect, nTimeoutIfRequestedNow);
queuedBlock.nTimeDisconnect = nTimeoutIfRequestedNow;
}
if (queuedBlock.nTimeDisconnect < nNow) {
LogPrintf("Timeout downloading block %s from peer=%d, disconnecting\n", queuedBlock.hash.ToString(), pto->id);
pto->fDisconnect = true;
}
}
//