Introduce separate flushing modes
This commit is contained in:
parent
51ce901aa3
commit
a206950016
1 changed files with 16 additions and 9 deletions
25
src/main.cpp
25
src/main.cpp
|
@ -1757,16 +1757,23 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
|
|||
return true;
|
||||
}
|
||||
|
||||
enum FlushStateMode {
|
||||
FLUSH_STATE_IF_NEEDED,
|
||||
FLUSH_STATE_PERIODIC,
|
||||
FLUSH_STATE_ALWAYS
|
||||
};
|
||||
|
||||
/**
|
||||
* Update the on-disk chain state.
|
||||
* The caches and indexes are flushed if either they're too large, forceWrite is set, or
|
||||
* fast is not set and it's been a while since the last write.
|
||||
*/
|
||||
bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool forceWrite = false) {
|
||||
bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
|
||||
LOCK(cs_main);
|
||||
static int64_t nLastWrite = 0;
|
||||
if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize ||
|
||||
(!fast && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) {
|
||||
if ((mode == FLUSH_STATE_ALWAYS) ||
|
||||
((mode == FLUSH_STATE_PERIODIC || mode == FLUSH_STATE_IF_NEEDED) && pcoinsTip->GetCacheSize() > nCoinCacheSize) ||
|
||||
(mode == FLUSH_STATE_PERIODIC && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) {
|
||||
// Typical CCoins structures on disk are around 100 bytes in size.
|
||||
// Pushing a new one to the database can cause it to be written
|
||||
// twice (once in the log, and once in the tables). This is already
|
||||
|
@ -1799,7 +1806,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
|
|||
if (!pcoinsTip->Flush())
|
||||
return state.Abort("Failed to write to coin database");
|
||||
// Update best block in wallet (so we can detect restored wallets).
|
||||
if (forceWrite || !fast) {
|
||||
if (mode != FLUSH_STATE_IF_NEEDED) {
|
||||
g_signals.SetBestChain(chainActive.GetLocator());
|
||||
}
|
||||
nLastWrite = GetTimeMicros();
|
||||
|
@ -1809,7 +1816,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
|
|||
|
||||
void FlushStateToDisk() {
|
||||
CValidationState state;
|
||||
FlushStateToDisk(state, false, true);
|
||||
FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
|
||||
}
|
||||
|
||||
// Update chainActive and related internal data structures.
|
||||
|
@ -1870,7 +1877,7 @@ bool static DisconnectTip(CValidationState &state) {
|
|||
}
|
||||
LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001);
|
||||
// Write the chain state to disk, if necessary.
|
||||
if (!FlushStateToDisk(state, true))
|
||||
if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
|
||||
return false;
|
||||
// Resurrect mempool transactions from the disconnected block.
|
||||
BOOST_FOREACH(const CTransaction &tx, block.vtx) {
|
||||
|
@ -1933,7 +1940,7 @@ bool static ConnectTip(CValidationState &state, CBlockIndex *pindexNew, CBlock *
|
|||
int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3;
|
||||
LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001);
|
||||
// Write the chain state to disk, if necessary.
|
||||
if (!FlushStateToDisk(state, true))
|
||||
if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
|
||||
return false;
|
||||
int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4;
|
||||
LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001);
|
||||
|
@ -2118,7 +2125,7 @@ bool ActivateBestChain(CValidationState &state, CBlock *pblock) {
|
|||
} while(pindexMostWork != chainActive.Tip());
|
||||
|
||||
// Write changes periodically to disk, after relay.
|
||||
if (!FlushStateToDisk(state)) {
|
||||
if (!FlushStateToDisk(state, FLUSH_STATE_PERIODIC)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -3089,7 +3096,7 @@ bool InitBlockIndex() {
|
|||
if (!ActivateBestChain(state, &block))
|
||||
return error("LoadBlockIndex() : genesis block cannot be activated");
|
||||
// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
|
||||
return FlushStateToDisk(state, false, true);
|
||||
return FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
|
||||
} catch(std::runtime_error &e) {
|
||||
return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue