Reuse vector hashing code for uint256

This commit is contained in:
Pieter Wuille 2015-07-27 18:38:45 +02:00
parent bbe41088c6
commit a3d65fedaa

View file

@ -236,16 +236,8 @@ void CRollingBloomFilter::insert(const std::vector<unsigned char>& vKey)
void CRollingBloomFilter::insert(const uint256& hash)
{
if (nInsertions == 0) {
b1.clear();
} else if (nInsertions == nBloomSize / 2) {
b2.clear();
}
b1.insert(hash);
b2.insert(hash);
if (++nInsertions == nBloomSize) {
nInsertions = 0;
}
vector<unsigned char> data(hash.begin(), hash.end());
insert(data);
}
bool CRollingBloomFilter::contains(const std::vector<unsigned char>& vKey) const
@ -258,10 +250,8 @@ bool CRollingBloomFilter::contains(const std::vector<unsigned char>& vKey) const
bool CRollingBloomFilter::contains(const uint256& hash) const
{
if (nInsertions < nBloomSize / 2) {
return b2.contains(hash);
}
return b1.contains(hash);
vector<unsigned char> data(hash.begin(), hash.end());
return contains(data);
}
void CRollingBloomFilter::clear()