Merge #13212: Net: Fixed a race condition when disabling the network.
793290f940
Net: Fixed a race condition when disabling the network. (lmanners)
Pull request description:
This change addresses a race condition where setnetworkactive=false wouldn't always disconnect all peers.
Before this change, the following could happen:
1. Thread A -- Begins connecting to a node.
2. Thread B -- Sets kNetworkActive=false and disconnects connected nodes.
3. Thread A -- Finishes connecting and adds node to list of connected nodes.
The node that was connected from Thread A remains connected and active,
even though kNetworkActive=false.
To fix the race, disconnections when kNetworkActive=false are now handled in the main network loop.
fixes #13038
Tree-SHA512: 6d0b7a78ae956358e796efcc034cb532c2e0d824a52ae822a3899eefc7df76327519d1f2d77362c9fddf34ef860abd095d7490d7cc02d0ba7543bf1e8c8f2535
This commit is contained in:
commit
a6f00ce66f
1 changed files with 11 additions and 8 deletions
19
src/net.cpp
19
src/net.cpp
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@ -1163,6 +1163,17 @@ void CConnman::ThreadSocketHandler()
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//
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{
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LOCK(cs_vNodes);
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if (!fNetworkActive) {
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// Disconnect any connected nodes
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for (CNode* pnode : vNodes) {
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if (!pnode->fDisconnect) {
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LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
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pnode->fDisconnect = true;
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}
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}
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}
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// Disconnect unused nodes
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std::vector<CNode*> vNodesCopy = vNodes;
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for (CNode* pnode : vNodesCopy)
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@ -2198,14 +2209,6 @@ void CConnman::SetNetworkActive(bool active)
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fNetworkActive = active;
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if (!fNetworkActive) {
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LOCK(cs_vNodes);
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// Close sockets to all nodes
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for (CNode* pnode : vNodes) {
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pnode->CloseSocketDisconnect();
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}
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}
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uiInterface.NotifyNetworkActiveChanged(fNetworkActive);
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}
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