Add thread safety annotations to RNG state
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1 changed files with 4 additions and 3 deletions
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@ -297,10 +297,11 @@ void GetRandBytes(unsigned char* buf, int num)
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namespace {
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namespace {
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struct RNGState {
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struct RNGState {
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Mutex m_mutex;
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Mutex m_mutex;
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unsigned char m_state[32] = {0};
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unsigned char m_state[32] GUARDED_BY(m_mutex) = {0};
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uint64_t m_counter = 0;
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uint64_t m_counter GUARDED_BY(m_mutex) = 0;
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explicit RNGState() {
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RNGState()
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{
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InitHardwareRand();
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InitHardwareRand();
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}
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}
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};
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};
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