Correctly randomize change output position
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1 changed files with 1 additions and 1 deletions
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@ -1190,7 +1190,7 @@ bool CWallet::CreateTransaction(const vector<pair<CScript, int64> >& vecSend, CW
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scriptChange.SetDestination(vchPubKey.GetID());
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scriptChange.SetDestination(vchPubKey.GetID());
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// Insert change txn at random position:
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// Insert change txn at random position:
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vector<CTxOut>::iterator position = wtxNew.vout.begin()+GetRandInt(wtxNew.vout.size());
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vector<CTxOut>::iterator position = wtxNew.vout.begin()+GetRandInt(wtxNew.vout.size()+1);
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wtxNew.vout.insert(position, CTxOut(nChange, scriptChange));
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wtxNew.vout.insert(position, CTxOut(nChange, scriptChange));
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}
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}
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else
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else
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