Add script tests for FindAndDelete in pre-segwit and segwit scripts
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3 changed files with 51 additions and 2 deletions
src/script
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@ -874,7 +874,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// Subset of script starting at the most recent codeseparator
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CScript scriptCode(pbegincodehash, pend);
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// Drop the signature, since there's no way for a signature to sign itself
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// Drop the signature in pre-segwit scripts but not segwit scripts
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if (sigversion == SIGVERSION_BASE) {
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scriptCode.FindAndDelete(CScript(vchSig));
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}
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@ -935,7 +935,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// Subset of script starting at the most recent codeseparator
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CScript scriptCode(pbegincodehash, pend);
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// Drop the signatures, since there's no way for a signature to sign itself
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// Drop the signature in pre-segwit scripts but not segwit scripts
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for (int k = 0; k < nSigsCount; k++)
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{
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valtype& vchSig = stacktop(-isig-k);
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