Refactor: Move failure conditions to the top of AcceptConnection
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1ef4817614
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1 changed files with 7 additions and 7 deletions
14
src/net.cpp
14
src/net.cpp
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@ -811,6 +811,13 @@ static void AcceptConnection(const ListenSocket& hListenSocket) {
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return;
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}
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if (CNode::IsBanned(addr) && !whitelisted)
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{
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LogPrintf("connection from %s dropped (banned)\n", addr.ToString());
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CloseSocket(hSocket);
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return;
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}
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if (nInbound >= nMaxInbound)
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{
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LogPrint("net", "connection from %s dropped (full)\n", addr.ToString());
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@ -825,13 +832,6 @@ static void AcceptConnection(const ListenSocket& hListenSocket) {
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return;
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}
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if (CNode::IsBanned(addr) && !whitelisted)
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{
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LogPrintf("connection from %s dropped (banned)\n", addr.ToString());
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CloseSocket(hSocket);
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return;
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}
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CNode* pnode = new CNode(hSocket, addr, "", true);
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pnode->AddRef();
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pnode->fWhitelisted = whitelisted;
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