Fix addnode "onetry": Connect with OpenNetworkConnection
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3 changed files with 2 additions and 4 deletions
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@ -41,9 +41,6 @@ using namespace boost;
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static const int MAX_OUTBOUND_CONNECTIONS = 8;
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bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
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//
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// Global state variables
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//
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@ -49,6 +49,7 @@ void AddressCurrentlyConnected(const CService& addr);
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CNode* FindNode(const CNetAddr& ip);
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CNode* FindNode(const CService& ip);
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CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL);
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bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
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@ -166,7 +166,7 @@ Value addnode(const Array& params, bool fHelp)
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if (strCommand == "onetry")
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{
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CAddress addr;
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ConnectNode(addr, strNode.c_str());
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OpenNetworkConnection(addr, NULL, strNode.c_str());
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return Value::null;
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}
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