Remove pnodeLocalHost.
Mostly a legacy of the long removed pub/sub system.
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1 changed files with 0 additions and 15 deletions
15
src/net.cpp
15
src/net.cpp
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@ -74,7 +74,6 @@ bool fRelayTxes = true;
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CCriticalSection cs_mapLocalHost;
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std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
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static bool vfLimited[NET_MAX] = {};
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static CNode* pnodeLocalHost = NULL;
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std::string strSubVersion;
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limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
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@ -2137,17 +2136,6 @@ bool CConnman::Start(boost::thread_group& threadGroup, CScheduler& scheduler, st
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semOutbound = new CSemaphore(std::min((nMaxOutbound + nMaxFeeler), nMaxConnections));
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}
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if (pnodeLocalHost == NULL) {
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CNetAddr local;
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LookupHost("127.0.0.1", local, false);
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NodeId id = GetNewNodeId();
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uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
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pnodeLocalHost = new CNode(id, nLocalServices, GetBestHeight(), INVALID_SOCKET, CAddress(CService(local, 0), nLocalServices), 0, nonce);
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GetNodeSignals().InitializeNode(pnodeLocalHost, *this);
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}
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//
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// Start threads
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//
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@ -2225,9 +2213,6 @@ void CConnman::Stop()
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vhListenSocket.clear();
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delete semOutbound;
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semOutbound = NULL;
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if(pnodeLocalHost)
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DeleteNode(pnodeLocalHost);
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pnodeLocalHost = NULL;
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}
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void CConnman::DeleteNode(CNode* pnode)
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