Add a test for locktime transactions.

This commit is contained in:
lbrynaut 2019-06-29 09:04:21 -05:00 committed by Brannon King
parent 9a67b514c9
commit c18f0ed8ea
2 changed files with 136 additions and 75 deletions

View file

@ -2,6 +2,9 @@ PACKAGE=qt
$(package)_version=5.9.6 $(package)_version=5.9.6
$(package)_download_path=https://download.qt.io/official_releases/qt/5.9/$($(package)_version)/submodules $(package)_download_path=https://download.qt.io/official_releases/qt/5.9/$($(package)_version)/submodules
$(package)_suffix=opensource-src-$($(package)_version).tar.xz $(package)_suffix=opensource-src-$($(package)_version).tar.xz
#$(package)_version=5.12.3
#$(package)_download_path=http://download.qt.io/official_releases/qt/5.12/$($(package)_version)/submodules
#$(package)_suffix=opensource-src-$($(package)_version).tar.gz
$(package)_file_name=qtbase-$($(package)_suffix) $(package)_file_name=qtbase-$($(package)_suffix)
$(package)_sha256_hash=eed620cb268b199bd83b3fc6a471c51d51e1dc2dbb5374fc97a0cc75facbe36f $(package)_sha256_hash=eed620cb268b199bd83b3fc6a471c51d51e1dc2dbb5374fc97a0cc75facbe36f
$(package)_dependencies=openssl zlib $(package)_dependencies=openssl zlib

View file

@ -28,17 +28,26 @@ extern std::vector<std::string> random_strings(std::size_t count);
using namespace std; using namespace std;
CMutableTransaction BuildTransaction(const CTransaction& prev, uint32_t prevout=0, unsigned int numOutputs=1) CMutableTransaction BuildTransaction(const CTransaction& prev, uint32_t prevout=0, unsigned int numOutputs=1, int locktime=0)
{ {
CMutableTransaction tx; CMutableTransaction tx;
tx.nVersion = CTransaction::CURRENT_VERSION; tx.nVersion = CTransaction::CURRENT_VERSION;
tx.nLockTime = 1 << 31; // Disable BIP68
tx.vin.resize(1); tx.vin.resize(1);
tx.vout.resize(numOutputs); tx.vout.resize(numOutputs);
tx.vin[0].prevout.hash = prev.GetHash(); tx.vin[0].prevout.hash = prev.GetHash();
tx.vin[0].prevout.n = prevout; tx.vin[0].prevout.n = prevout;
tx.vin[0].scriptSig = CScript(); tx.vin[0].scriptSig = CScript();
tx.vin[0].nSequence = std::numeric_limits<unsigned int>::max(); if (locktime != 0)
{
// Use a relative locktime for validity X blocks in the future
tx.nLockTime = chainActive.Height() + locktime;
tx.vin[0].nSequence = 0xffffffff - 1;
}
else
{
tx.nLockTime = 1 << 31; // Disable BIP68
tx.vin[0].nSequence = std::numeric_limits<unsigned int>::max();
}
CAmount valuePerOutput = prev.vout[prevout].nValue; CAmount valuePerOutput = prev.vout[prevout].nValue;
unsigned int numOutputsCopy = numOutputs; unsigned int numOutputsCopy = numOutputs;
while ((numOutputsCopy = numOutputsCopy >> 1) > 0) while ((numOutputsCopy = numOutputsCopy >> 1) > 0)
@ -71,6 +80,7 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
int unique_block_counter; int unique_block_counter;
int normalization_original; int normalization_original;
unsigned int num_txs_for_next_block; unsigned int num_txs_for_next_block;
bool added_unchecked;
int64_t expirationForkHeight; int64_t expirationForkHeight;
int64_t originalExpiration; int64_t originalExpiration;
@ -93,12 +103,14 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
num_txs_for_next_block = 0; num_txs_for_next_block = 0;
coinbase_txs_used = 0; coinbase_txs_used = 0;
unique_block_counter = 0; unique_block_counter = 0;
added_unchecked = false;
// generate coinbases to spend // generate coinbases to spend
CreateCoinbases(40, coinbase_txs); CreateCoinbases(40, coinbase_txs);
} }
~ClaimTrieChainFixture() ~ClaimTrieChainFixture()
{ {
added_unchecked = false;
DecrementBlocks(chainActive.Height()); DecrementBlocks(chainActive.Height());
auto& consensus = const_cast<Consensus::Params&>(Params().GetConsensus()); auto& consensus = const_cast<Consensus::Params&>(Params().GetConsensus());
if (normalization_original >= 0) if (normalization_original >= 0)
@ -173,16 +185,22 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
return true; return true;
} }
void CommitTx(const CMutableTransaction &tx) { void CommitTx(const CMutableTransaction &tx, bool has_locktime=false) {
num_txs_for_next_block++; num_txs_for_next_block++;
if (has_locktime)
/* TestMemPoolEntryHelper entry; */ {
/* LOCK(mempool.cs); */ added_unchecked = true;
/* mempool.addUnchecked(tx.GetHash(), entry.Fee(0).Time(GetTime()).SpendsCoinbase(true).FromTx(tx)); */ TestMemPoolEntryHelper entry;
CValidationState state; LOCK(mempool.cs);
CAmount txFeeRate = CAmount(0); mempool.addUnchecked(tx.GetHash(), entry.Fee(0).Time(GetTime()).SpendsCoinbase(true).FromTx(tx));
LOCK(cs_main); }
assert(AcceptToMemoryPool(mempool, state, MakeTransactionRef(tx), nullptr, nullptr, false, txFeeRate, false)); else
{
CValidationState state;
CAmount txFeeRate = CAmount(0);
LOCK(cs_main);
BOOST_CHECK_EQUAL(AcceptToMemoryPool(mempool, state, MakeTransactionRef(tx), nullptr, nullptr, false, txFeeRate, false), true);
}
} }
//spend a bid into some non claimtrie related unspent //spend a bid into some non claimtrie related unspent
@ -197,12 +215,12 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
} }
//make claim at the current block //make claim at the current block
CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value, CAmount quantity) CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value, CAmount quantity, int locktime=0)
{ {
uint32_t prevout = prev.vout.size() - 1; uint32_t prevout = prev.vout.size() - 1;
while (prevout > 0 && prev.vout[prevout].nValue < quantity) while (prevout > 0 && prev.vout[prevout].nValue < quantity)
--prevout; --prevout;
CMutableTransaction tx = BuildTransaction(prev, prevout, prev.vout[prevout].nValue > quantity ? 2 : 1); CMutableTransaction tx = BuildTransaction(prev, prevout, prev.vout[prevout].nValue > quantity ? 2 : 1, locktime);
tx.vout[0].scriptPubKey = ClaimNameScript(name, value); tx.vout[0].scriptPubKey = ClaimNameScript(name, value);
tx.vout[0].nValue = quantity; tx.vout[0].nValue = quantity;
if (tx.vout.size() > 1) { if (tx.vout.size() > 1) {
@ -210,13 +228,13 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
tx.vout[1].nValue = prev.vout[prevout].nValue - quantity; tx.vout[1].nValue = prev.vout[prevout].nValue - quantity;
} }
CommitTx(tx); CommitTx(tx, locktime != 0);
return tx; return tx;
} }
CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value) CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value)
{ {
return MakeClaim(prev, name, value, prev.vout[0].nValue); return MakeClaim(prev, name, value, prev.vout[0].nValue, 0);
} }
//make support at the current block //make support at the current block
@ -267,11 +285,13 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
std::unique_ptr<CBlockTemplate> pblocktemplate; std::unique_ptr<CBlockTemplate> pblocktemplate;
CScript coinbase_scriptpubkey; CScript coinbase_scriptpubkey;
coinbase_scriptpubkey << CScriptNum(chainActive.Height()); coinbase_scriptpubkey << CScriptNum(chainActive.Height());
BOOST_CHECK(pblocktemplate = AssemblerForTest().CreateNewBlock(coinbase_scriptpubkey)); std::unique_ptr<CBlockTemplate> pblocktemplate = AssemblerForTest().CreateNewBlock(coinbase_scriptpubkey);
BOOST_CHECK_EQUAL(pblocktemplate->block.vtx.size(), num_txs_for_next_block + 1); BOOST_CHECK_EQUAL(pblocktemplate != nullptr, true);
BOOST_CHECK(CreateBlock(pblocktemplate)); if (!added_unchecked)
BOOST_CHECK_EQUAL(pblocktemplate->block.vtx.size(), num_txs_for_next_block + 1);
BOOST_CHECK_EQUAL(CreateBlock(pblocktemplate), true);
num_txs_for_next_block = 0;
nNextHeight = chainActive.Height() + 1; nNextHeight = chainActive.Height() + 1;
num_txs_for_next_block = 0 ;
} }
} }
@ -562,6 +582,45 @@ BOOST_AUTO_TEST_CASE(claim_test)
fixture.DecrementBlocks(10); fixture.DecrementBlocks(10);
} }
/*
Testing deferred claim activation via a tx with a locktime.
*/
BOOST_AUTO_TEST_CASE(claim_locktime_test)
{
ClaimTrieChainFixture fixture;
// Effectively disable expiration for this test.
fixture.setExpirationForkHeight(1, 1, 10000);
fixture.IncrementBlocks(1);
// Create tx1 with a relative locktime for validity 10 blocks in
// the future, staged for automatic takeover if accepted.
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2, 10);
fixture.IncrementBlocks(1);
BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_false);
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
fixture.IncrementBlocks(1);
BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
// Forward to locktime expiration and takeover delay time.
fixture.IncrementBlocks(25);
BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
// Abandon/Spend tx1.
fixture.Spend(tx1);
fixture.IncrementBlocks(1);
// Ensure tx2 is now best.
BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
// Rewind and check tx1 is best again.
fixture.DecrementBlocks(1);
BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
// Rewind to before locktime and activation.
fixture.DecrementBlocks(25);
BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
}
/* /*
spent claims spent claims
spending winning claim will make losing active claim winner spending winning claim will make losing active claim winner
@ -573,8 +632,8 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
ClaimTrieChainFixture fixture; ClaimTrieChainFixture fixture;
// spending winning claim will make losing active claim winner // spending winning claim will make losing active claim winner
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test", tx1)); BOOST_CHECK(fixture.is_best_claim("test", tx1));
fixture.Spend(tx1); fixture.Spend(tx1);
@ -585,12 +644,11 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
BOOST_CHECK(fixture.is_best_claim("test", tx1)); BOOST_CHECK(fixture.is_best_claim("test", tx1));
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// spending winning claim will make inactive claim winner // spending winning claim will make inactive claim winner
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test",tx3)); BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx3)); BOOST_CHECK(fixture.is_best_claim("test",tx3));
fixture.Spend(tx3); fixture.Spend(tx3);
@ -605,7 +663,7 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
//spending winning claim will empty out claim trie //spending winning claim will empty out claim trie
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx5)); BOOST_CHECK(fixture.is_best_claim("test",tx5));
fixture.Spend(tx5); fixture.Spend(tx5);
@ -629,35 +687,35 @@ BOOST_AUTO_TEST_CASE(support_test)
{ {
ClaimTrieChainFixture fixture; ClaimTrieChainFixture fixture;
// check claim with more support wins // check claim with more support wins
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx1,"test",1); CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx1, "test", 1);
CMutableTransaction s2 = fixture.MakeSupport(fixture.GetCoinbase(),tx2,"test",10); CMutableTransaction s2 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 10);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx2)); BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",11)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 11), predicate_true);
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// check support delay // check support delay
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","two",2); CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "two", 2);
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test",tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
CMutableTransaction s4 = fixture.MakeSupport(fixture.GetCoinbase(), tx3, "test", 10); //10 delay CMutableTransaction s4 = fixture.MakeSupport(fixture.GetCoinbase(), tx3, "test", 10); //10 delay
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test",tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx3)); BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",11)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 11), predicate_true);
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
fixture.DecrementBlocks(10); fixture.DecrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test", tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2)); BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
fixture.DecrementBlocks(10); fixture.DecrementBlocks(10);
} }
@ -826,7 +884,7 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
{ {
//update preserves claim id //update preserves claim id
ClaimTrieChainFixture fixture; ClaimTrieChainFixture fixture;
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
CMutableTransaction u1 = fixture.MakeUpdate(tx1, "test", "one", ClaimIdHash(tx1.GetHash(), 0), 2); CMutableTransaction u1 = fixture.MakeUpdate(tx1, "test", "one", ClaimIdHash(tx1.GetHash(), 0), 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
CClaimValue val; CClaimValue val;
@ -836,7 +894,7 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// update preserves supports // update preserves supports
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 1); CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 1);
CMutableTransaction u2 = fixture.MakeUpdate(tx2, "test", "one", ClaimIdHash(tx2.GetHash(), 0), 1); CMutableTransaction u2 = fixture.MakeUpdate(tx2, "test", "one", ClaimIdHash(tx2.GetHash(), 0), 1);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
@ -844,8 +902,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// winning update on winning claim happens without delay // winning update on winning claim happens without delay
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
CMutableTransaction u3 = fixture.MakeUpdate(tx3, "test", "one", ClaimIdHash(tx3.GetHash(), 0), 2); CMutableTransaction u3 = fixture.MakeUpdate(tx3, "test", "one", ClaimIdHash(tx3.GetHash(), 0), 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
@ -854,8 +912,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
fixture.DecrementBlocks(11); fixture.DecrementBlocks(11);
// losing update on winning claim happens without delay // losing update on winning claim happens without delay
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",3); CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 3);
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test", tx5)); BOOST_CHECK(fixture.is_best_claim("test", tx5));
BOOST_CHECK_EQUAL(2U, fixture.getClaimsForName("test").claims.size()); BOOST_CHECK_EQUAL(2U, fixture.getClaimsForName("test").claims.size());
@ -868,8 +926,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
fixture.DecrementBlocks(10); fixture.DecrementBlocks(10);
// update on losing claim happens with delay , and wins // update on losing claim happens with delay , and wins
CMutableTransaction tx7 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",3); CMutableTransaction tx7 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 3);
CMutableTransaction tx8 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx8 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(10); fixture.IncrementBlocks(10);
BOOST_CHECK(fixture.is_best_claim("test", tx7)); BOOST_CHECK(fixture.is_best_claim("test", tx7));
@ -912,10 +970,10 @@ BOOST_AUTO_TEST_CASE(claimtrie_expire_test)
fixture.setExpirationForkHeight(1000000, 5, 1000000); fixture.setExpirationForkHeight(1000000, 5, 1000000);
// check claims expire and loses claim // check claims expire and loses claim
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(fixture.expirationTime()); fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
BOOST_CHECK(fixture.is_best_claim("test",tx1)); BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx2)); BOOST_CHECK(fixture.is_best_claim("test",tx2));
@ -924,36 +982,36 @@ BOOST_AUTO_TEST_CASE(claimtrie_expire_test)
fixture.DecrementBlocks(fixture.expirationTime()); fixture.DecrementBlocks(fixture.expirationTime());
// check claims expire and is not updateable (may be changed in future soft fork) // check claims expire and is not updateable (may be changed in future soft fork)
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx3)); BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
fixture.IncrementBlocks(fixture.expirationTime()); fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
CMutableTransaction u1 = fixture.MakeUpdate(tx3,"test","two",ClaimIdHash(tx3.GetHash(),0) ,2); CMutableTransaction u1 = fixture.MakeUpdate(tx3, "test", "two",ClaimIdHash(tx3.GetHash(),0), 2);
BOOST_CHECK(!fixture.is_best_claim("test",u1)); BOOST_CHECK_EQUAL(is_best_claim("test", u1), predicate_false);
fixture.DecrementBlocks(fixture.expirationTime()); fixture.DecrementBlocks(fixture.expirationTime());
BOOST_CHECK(fixture.is_best_claim("test",tx3)); BOOST_CHECK(fixture.is_best_claim("test",tx3));
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// check supports expire and can cause supported bid to lose claim // check supports expire and can cause supported bid to lose claim
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1); CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx4,"test",2); CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx4, "test", 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
CMutableTransaction u2 = fixture.MakeUpdate(tx4,"test","two",ClaimIdHash(tx4.GetHash(),0) ,1); CMutableTransaction u2 = fixture.MakeUpdate(tx4, "test", "two",ClaimIdHash(tx4.GetHash(),0) , 1);
CMutableTransaction u3 = fixture.MakeUpdate(tx5,"test","two",ClaimIdHash(tx5.GetHash(),0) ,2); CMutableTransaction u3 = fixture.MakeUpdate(tx5, "test", "two",ClaimIdHash(tx5.GetHash(),0) , 2);
fixture.IncrementBlocks(fixture.expirationTime()); fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
BOOST_CHECK(fixture.is_best_claim("test",u3)); BOOST_CHECK_EQUAL(is_best_claim("test", u3), predicate_true);
fixture.DecrementBlocks(fixture.expirationTime()); fixture.DecrementBlocks(pclaimTrie->nExpirationTime);
BOOST_CHECK(fixture.is_best_claim("test",tx4)); BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
fixture.DecrementBlocks(1); fixture.DecrementBlocks(1);
// check updated claims will extend expiration // check updated claims will extend expiration
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2); CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",tx6)); BOOST_CHECK_EQUAL(is_best_claim("test", tx6), predicate_true);
CMutableTransaction u4 = fixture.MakeUpdate(tx6,"test","two",ClaimIdHash(tx6.GetHash(),0) ,2); CMutableTransaction u4 = fixture.MakeUpdate(tx6, "test", "two",ClaimIdHash(tx6.GetHash(),0) , 2);
fixture.IncrementBlocks(1); fixture.IncrementBlocks(1);
BOOST_CHECK(fixture.is_best_claim("test",u4)); BOOST_CHECK(fixture.is_best_claim("test",u4));
fixture.IncrementBlocks(fixture.expirationTime()-1); fixture.IncrementBlocks(fixture.expirationTime()-1);