Add a test for locktime transactions.
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2 changed files with 136 additions and 75 deletions
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@ -2,6 +2,9 @@ PACKAGE=qt
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$(package)_version=5.9.8
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$(package)_version=5.9.8
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$(package)_download_path=https://download.qt.io/official_releases/qt/5.9/$($(package)_version)/submodules
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$(package)_download_path=https://download.qt.io/official_releases/qt/5.9/$($(package)_version)/submodules
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$(package)_suffix=opensource-src-$($(package)_version).tar.xz
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$(package)_suffix=opensource-src-$($(package)_version).tar.xz
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#$(package)_version=5.12.3
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#$(package)_download_path=http://download.qt.io/official_releases/qt/5.12/$($(package)_version)/submodules
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#$(package)_suffix=opensource-src-$($(package)_version).tar.gz
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$(package)_file_name=qtbase-$($(package)_suffix)
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$(package)_file_name=qtbase-$($(package)_suffix)
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$(package)_sha256_hash=9b9dec1f67df1f94bce2955c5604de992d529dde72050239154c56352da0907d
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$(package)_sha256_hash=9b9dec1f67df1f94bce2955c5604de992d529dde72050239154c56352da0907d
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$(package)_dependencies=openssl zlib
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$(package)_dependencies=openssl zlib
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@ -28,17 +28,26 @@ extern std::vector<std::string> random_strings(std::size_t count);
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using namespace std;
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using namespace std;
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CMutableTransaction BuildTransaction(const CTransaction& prev, uint32_t prevout=0, unsigned int numOutputs=1)
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CMutableTransaction BuildTransaction(const CTransaction& prev, uint32_t prevout=0, unsigned int numOutputs=1, int locktime=0)
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{
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{
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CMutableTransaction tx;
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CMutableTransaction tx;
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tx.nVersion = CTransaction::CURRENT_VERSION;
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tx.nVersion = CTransaction::CURRENT_VERSION;
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tx.nLockTime = 1 << 31; // Disable BIP68
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tx.vin.resize(1);
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tx.vin.resize(1);
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tx.vout.resize(numOutputs);
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tx.vout.resize(numOutputs);
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tx.vin[0].prevout.hash = prev.GetHash();
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tx.vin[0].prevout.hash = prev.GetHash();
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tx.vin[0].prevout.n = prevout;
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tx.vin[0].prevout.n = prevout;
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tx.vin[0].scriptSig = CScript();
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tx.vin[0].scriptSig = CScript();
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if (locktime != 0)
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{
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// Use a relative locktime for validity X blocks in the future
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tx.nLockTime = chainActive.Height() + locktime;
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tx.vin[0].nSequence = 0xffffffff - 1;
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}
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else
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{
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tx.nLockTime = 1 << 31; // Disable BIP68
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tx.vin[0].nSequence = std::numeric_limits<unsigned int>::max();
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tx.vin[0].nSequence = std::numeric_limits<unsigned int>::max();
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}
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CAmount valuePerOutput = prev.vout[prevout].nValue;
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CAmount valuePerOutput = prev.vout[prevout].nValue;
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unsigned int numOutputsCopy = numOutputs;
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unsigned int numOutputsCopy = numOutputs;
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while ((numOutputsCopy = numOutputsCopy >> 1) > 0)
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while ((numOutputsCopy = numOutputsCopy >> 1) > 0)
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@ -71,6 +80,7 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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int unique_block_counter;
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int unique_block_counter;
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int normalization_original;
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int normalization_original;
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unsigned int num_txs_for_next_block;
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unsigned int num_txs_for_next_block;
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bool added_unchecked;
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int64_t expirationForkHeight;
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int64_t expirationForkHeight;
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int64_t originalExpiration;
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int64_t originalExpiration;
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@ -93,12 +103,14 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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num_txs_for_next_block = 0;
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num_txs_for_next_block = 0;
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coinbase_txs_used = 0;
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coinbase_txs_used = 0;
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unique_block_counter = 0;
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unique_block_counter = 0;
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added_unchecked = false;
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// generate coinbases to spend
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// generate coinbases to spend
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CreateCoinbases(40, coinbase_txs);
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CreateCoinbases(40, coinbase_txs);
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}
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}
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~ClaimTrieChainFixture()
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~ClaimTrieChainFixture()
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{
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{
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added_unchecked = false;
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DecrementBlocks(chainActive.Height());
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DecrementBlocks(chainActive.Height());
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auto& consensus = const_cast<Consensus::Params&>(Params().GetConsensus());
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auto& consensus = const_cast<Consensus::Params&>(Params().GetConsensus());
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if (normalization_original >= 0)
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if (normalization_original >= 0)
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@ -173,16 +185,22 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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return true;
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return true;
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}
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}
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void CommitTx(const CMutableTransaction &tx) {
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void CommitTx(const CMutableTransaction &tx, bool has_locktime=false) {
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num_txs_for_next_block++;
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num_txs_for_next_block++;
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if (has_locktime)
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/* TestMemPoolEntryHelper entry; */
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{
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/* LOCK(mempool.cs); */
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added_unchecked = true;
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/* mempool.addUnchecked(tx.GetHash(), entry.Fee(0).Time(GetTime()).SpendsCoinbase(true).FromTx(tx)); */
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TestMemPoolEntryHelper entry;
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LOCK(mempool.cs);
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mempool.addUnchecked(tx.GetHash(), entry.Fee(0).Time(GetTime()).SpendsCoinbase(true).FromTx(tx));
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}
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else
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{
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CValidationState state;
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CValidationState state;
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CAmount txFeeRate = CAmount(0);
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CAmount txFeeRate = CAmount(0);
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LOCK(cs_main);
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LOCK(cs_main);
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assert(AcceptToMemoryPool(mempool, state, MakeTransactionRef(tx), nullptr, nullptr, false, txFeeRate, false));
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BOOST_CHECK_EQUAL(AcceptToMemoryPool(mempool, state, MakeTransactionRef(tx), nullptr, nullptr, false, txFeeRate, false), true);
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}
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}
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}
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//spend a bid into some non claimtrie related unspent
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//spend a bid into some non claimtrie related unspent
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@ -197,12 +215,12 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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}
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}
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//make claim at the current block
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//make claim at the current block
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CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value, CAmount quantity)
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CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value, CAmount quantity, int locktime=0)
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{
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{
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uint32_t prevout = prev.vout.size() - 1;
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uint32_t prevout = prev.vout.size() - 1;
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while (prevout > 0 && prev.vout[prevout].nValue < quantity)
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while (prevout > 0 && prev.vout[prevout].nValue < quantity)
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--prevout;
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--prevout;
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CMutableTransaction tx = BuildTransaction(prev, prevout, prev.vout[prevout].nValue > quantity ? 2 : 1);
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CMutableTransaction tx = BuildTransaction(prev, prevout, prev.vout[prevout].nValue > quantity ? 2 : 1, locktime);
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tx.vout[0].scriptPubKey = ClaimNameScript(name, value);
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tx.vout[0].scriptPubKey = ClaimNameScript(name, value);
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tx.vout[0].nValue = quantity;
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tx.vout[0].nValue = quantity;
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if (tx.vout.size() > 1) {
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if (tx.vout.size() > 1) {
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@ -210,13 +228,13 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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tx.vout[1].nValue = prev.vout[prevout].nValue - quantity;
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tx.vout[1].nValue = prev.vout[prevout].nValue - quantity;
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}
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}
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CommitTx(tx);
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CommitTx(tx, locktime != 0);
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return tx;
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return tx;
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}
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}
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CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value)
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CMutableTransaction MakeClaim(const CTransaction& prev, std::string name, std::string value)
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{
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{
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return MakeClaim(prev, name, value, prev.vout[0].nValue);
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return MakeClaim(prev, name, value, prev.vout[0].nValue, 0);
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}
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}
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//make support at the current block
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//make support at the current block
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@ -267,11 +285,13 @@ struct ClaimTrieChainFixture: public CClaimTrieCacheBase
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std::unique_ptr<CBlockTemplate> pblocktemplate;
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std::unique_ptr<CBlockTemplate> pblocktemplate;
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CScript coinbase_scriptpubkey;
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CScript coinbase_scriptpubkey;
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coinbase_scriptpubkey << CScriptNum(chainActive.Height());
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coinbase_scriptpubkey << CScriptNum(chainActive.Height());
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BOOST_CHECK(pblocktemplate = AssemblerForTest().CreateNewBlock(coinbase_scriptpubkey));
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std::unique_ptr<CBlockTemplate> pblocktemplate = AssemblerForTest().CreateNewBlock(coinbase_scriptpubkey);
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BOOST_CHECK_EQUAL(pblocktemplate != nullptr, true);
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if (!added_unchecked)
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BOOST_CHECK_EQUAL(pblocktemplate->block.vtx.size(), num_txs_for_next_block + 1);
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BOOST_CHECK_EQUAL(pblocktemplate->block.vtx.size(), num_txs_for_next_block + 1);
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BOOST_CHECK(CreateBlock(pblocktemplate));
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BOOST_CHECK_EQUAL(CreateBlock(pblocktemplate), true);
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num_txs_for_next_block = 0;
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nNextHeight = chainActive.Height() + 1;
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nNextHeight = chainActive.Height() + 1;
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num_txs_for_next_block = 0 ;
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}
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}
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}
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}
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@ -562,6 +582,45 @@ BOOST_AUTO_TEST_CASE(claim_test)
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fixture.DecrementBlocks(10);
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fixture.DecrementBlocks(10);
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}
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}
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/*
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Testing deferred claim activation via a tx with a locktime.
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*/
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BOOST_AUTO_TEST_CASE(claim_locktime_test)
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{
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ClaimTrieChainFixture fixture;
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// Effectively disable expiration for this test.
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fixture.setExpirationForkHeight(1, 1, 10000);
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fixture.IncrementBlocks(1);
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// Create tx1 with a relative locktime for validity 10 blocks in
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// the future, staged for automatic takeover if accepted.
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CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2, 10);
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fixture.IncrementBlocks(1);
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BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_false);
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CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
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// Forward to locktime expiration and takeover delay time.
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fixture.IncrementBlocks(25);
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BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
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// Abandon/Spend tx1.
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fixture.Spend(tx1);
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fixture.IncrementBlocks(1);
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// Ensure tx2 is now best.
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BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
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// Rewind and check tx1 is best again.
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fixture.DecrementBlocks(1);
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BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
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// Rewind to before locktime and activation.
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fixture.DecrementBlocks(25);
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BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
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}
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/*
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/*
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spent claims
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spent claims
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spending winning claim will make losing active claim winner
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spending winning claim will make losing active claim winner
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@ -573,8 +632,8 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
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ClaimTrieChainFixture fixture;
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ClaimTrieChainFixture fixture;
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// spending winning claim will make losing active claim winner
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// spending winning claim will make losing active claim winner
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CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
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CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
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CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
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CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
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fixture.IncrementBlocks(1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test", tx1));
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BOOST_CHECK(fixture.is_best_claim("test", tx1));
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fixture.Spend(tx1);
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fixture.Spend(tx1);
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@ -585,12 +644,11 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
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BOOST_CHECK(fixture.is_best_claim("test", tx1));
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BOOST_CHECK(fixture.is_best_claim("test", tx1));
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fixture.DecrementBlocks(1);
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fixture.DecrementBlocks(1);
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// spending winning claim will make inactive claim winner
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// spending winning claim will make inactive claim winner
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CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
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CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
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fixture.IncrementBlocks(10);
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fixture.IncrementBlocks(10);
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BOOST_CHECK(fixture.is_best_claim("test",tx3));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
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CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
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CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
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fixture.IncrementBlocks(1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test",tx3));
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BOOST_CHECK(fixture.is_best_claim("test",tx3));
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fixture.Spend(tx3);
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fixture.Spend(tx3);
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@ -605,7 +663,7 @@ BOOST_AUTO_TEST_CASE(spend_claim_test)
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//spending winning claim will empty out claim trie
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//spending winning claim will empty out claim trie
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CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
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CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
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fixture.IncrementBlocks(1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test",tx5));
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BOOST_CHECK(fixture.is_best_claim("test",tx5));
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fixture.Spend(tx5);
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fixture.Spend(tx5);
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@ -629,35 +687,35 @@ BOOST_AUTO_TEST_CASE(support_test)
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{
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{
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ClaimTrieChainFixture fixture;
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ClaimTrieChainFixture fixture;
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// check claim with more support wins
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// check claim with more support wins
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CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
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CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
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CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
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CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
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CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx1,"test",1);
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CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx1, "test", 1);
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CMutableTransaction s2 = fixture.MakeSupport(fixture.GetCoinbase(),tx2,"test",10);
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CMutableTransaction s2 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 10);
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fixture.IncrementBlocks(1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test",tx2));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx2), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",11));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 11), predicate_true);
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fixture.DecrementBlocks(1);
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fixture.DecrementBlocks(1);
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// check support delay
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// check support delay
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CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
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CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
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CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","two",2);
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CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "two", 2);
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fixture.IncrementBlocks(10);
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fixture.IncrementBlocks(10);
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BOOST_CHECK(fixture.is_best_claim("test",tx4));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
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CMutableTransaction s4 = fixture.MakeSupport(fixture.GetCoinbase(), tx3, "test", 10); //10 delay
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CMutableTransaction s4 = fixture.MakeSupport(fixture.GetCoinbase(), tx3, "test", 10); //10 delay
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fixture.IncrementBlocks(10);
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fixture.IncrementBlocks(10);
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BOOST_CHECK(fixture.is_best_claim("test",tx4));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
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fixture.IncrementBlocks(1);
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fixture.IncrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test",tx3));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",11));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 11), predicate_true);
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fixture.DecrementBlocks(1);
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fixture.DecrementBlocks(1);
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BOOST_CHECK(fixture.is_best_claim("test",tx4));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
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fixture.DecrementBlocks(10);
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fixture.DecrementBlocks(10);
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BOOST_CHECK(fixture.is_best_claim("test", tx4));
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BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
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BOOST_CHECK(fixture.best_claim_effective_amount_equals("test",2));
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BOOST_CHECK_EQUAL(best_claim_effective_amount_equals("test", 2), predicate_true);
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fixture.DecrementBlocks(10);
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fixture.DecrementBlocks(10);
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}
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}
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@ -826,7 +884,7 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
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{
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{
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//update preserves claim id
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//update preserves claim id
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ClaimTrieChainFixture fixture;
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ClaimTrieChainFixture fixture;
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||||||
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
CMutableTransaction u1 = fixture.MakeUpdate(tx1, "test", "one", ClaimIdHash(tx1.GetHash(), 0), 2);
|
CMutableTransaction u1 = fixture.MakeUpdate(tx1, "test", "one", ClaimIdHash(tx1.GetHash(), 0), 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
CClaimValue val;
|
CClaimValue val;
|
||||||
|
@ -836,7 +894,7 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
|
||||||
fixture.DecrementBlocks(1);
|
fixture.DecrementBlocks(1);
|
||||||
|
|
||||||
// update preserves supports
|
// update preserves supports
|
||||||
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
|
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
|
||||||
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 1);
|
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx2, "test", 1);
|
||||||
CMutableTransaction u2 = fixture.MakeUpdate(tx2, "test", "one", ClaimIdHash(tx2.GetHash(), 0), 1);
|
CMutableTransaction u2 = fixture.MakeUpdate(tx2, "test", "one", ClaimIdHash(tx2.GetHash(), 0), 1);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
|
@ -844,8 +902,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
|
||||||
fixture.DecrementBlocks(1);
|
fixture.DecrementBlocks(1);
|
||||||
|
|
||||||
// winning update on winning claim happens without delay
|
// winning update on winning claim happens without delay
|
||||||
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
|
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
|
||||||
fixture.IncrementBlocks(10);
|
fixture.IncrementBlocks(10);
|
||||||
CMutableTransaction u3 = fixture.MakeUpdate(tx3, "test", "one", ClaimIdHash(tx3.GetHash(), 0), 2);
|
CMutableTransaction u3 = fixture.MakeUpdate(tx3, "test", "one", ClaimIdHash(tx3.GetHash(), 0), 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
|
@ -854,8 +912,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
|
||||||
fixture.DecrementBlocks(11);
|
fixture.DecrementBlocks(11);
|
||||||
|
|
||||||
// losing update on winning claim happens without delay
|
// losing update on winning claim happens without delay
|
||||||
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",3);
|
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 3);
|
||||||
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
fixture.IncrementBlocks(10);
|
fixture.IncrementBlocks(10);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test", tx5));
|
BOOST_CHECK(fixture.is_best_claim("test", tx5));
|
||||||
BOOST_CHECK_EQUAL(2U, fixture.getClaimsForName("test").claims.size());
|
BOOST_CHECK_EQUAL(2U, fixture.getClaimsForName("test").claims.size());
|
||||||
|
@ -868,8 +926,8 @@ BOOST_AUTO_TEST_CASE(claimtrie_update_test)
|
||||||
fixture.DecrementBlocks(10);
|
fixture.DecrementBlocks(10);
|
||||||
|
|
||||||
// update on losing claim happens with delay , and wins
|
// update on losing claim happens with delay , and wins
|
||||||
CMutableTransaction tx7 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",3);
|
CMutableTransaction tx7 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 3);
|
||||||
CMutableTransaction tx8 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx8 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
fixture.IncrementBlocks(10);
|
fixture.IncrementBlocks(10);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test", tx7));
|
BOOST_CHECK(fixture.is_best_claim("test", tx7));
|
||||||
|
|
||||||
|
@ -912,10 +970,10 @@ BOOST_AUTO_TEST_CASE(claimtrie_expire_test)
|
||||||
fixture.setExpirationForkHeight(1000000, 5, 1000000);
|
fixture.setExpirationForkHeight(1000000, 5, 1000000);
|
||||||
|
|
||||||
// check claims expire and loses claim
|
// check claims expire and loses claim
|
||||||
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
fixture.IncrementBlocks(fixture.expirationTime());
|
fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx1));
|
BOOST_CHECK_EQUAL(is_best_claim("test", tx1), predicate_true);
|
||||||
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
|
CMutableTransaction tx2 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx2));
|
BOOST_CHECK(fixture.is_best_claim("test",tx2));
|
||||||
|
|
||||||
|
@ -924,36 +982,36 @@ BOOST_AUTO_TEST_CASE(claimtrie_expire_test)
|
||||||
fixture.DecrementBlocks(fixture.expirationTime());
|
fixture.DecrementBlocks(fixture.expirationTime());
|
||||||
|
|
||||||
// check claims expire and is not updateable (may be changed in future soft fork)
|
// check claims expire and is not updateable (may be changed in future soft fork)
|
||||||
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx3 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx3));
|
BOOST_CHECK_EQUAL(is_best_claim("test", tx3), predicate_true);
|
||||||
fixture.IncrementBlocks(fixture.expirationTime());
|
fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
|
||||||
CMutableTransaction u1 = fixture.MakeUpdate(tx3,"test","two",ClaimIdHash(tx3.GetHash(),0) ,2);
|
CMutableTransaction u1 = fixture.MakeUpdate(tx3, "test", "two",ClaimIdHash(tx3.GetHash(),0), 2);
|
||||||
BOOST_CHECK(!fixture.is_best_claim("test",u1));
|
BOOST_CHECK_EQUAL(is_best_claim("test", u1), predicate_false);
|
||||||
|
|
||||||
fixture.DecrementBlocks(fixture.expirationTime());
|
fixture.DecrementBlocks(fixture.expirationTime());
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx3));
|
BOOST_CHECK(fixture.is_best_claim("test",tx3));
|
||||||
fixture.DecrementBlocks(1);
|
fixture.DecrementBlocks(1);
|
||||||
|
|
||||||
// check supports expire and can cause supported bid to lose claim
|
// check supports expire and can cause supported bid to lose claim
|
||||||
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",1);
|
CMutableTransaction tx4 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 1);
|
||||||
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx5 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx4,"test",2);
|
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(), tx4, "test", 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx4));
|
BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
|
||||||
CMutableTransaction u2 = fixture.MakeUpdate(tx4,"test","two",ClaimIdHash(tx4.GetHash(),0) ,1);
|
CMutableTransaction u2 = fixture.MakeUpdate(tx4, "test", "two",ClaimIdHash(tx4.GetHash(),0) , 1);
|
||||||
CMutableTransaction u3 = fixture.MakeUpdate(tx5,"test","two",ClaimIdHash(tx5.GetHash(),0) ,2);
|
CMutableTransaction u3 = fixture.MakeUpdate(tx5, "test", "two",ClaimIdHash(tx5.GetHash(),0) , 2);
|
||||||
fixture.IncrementBlocks(fixture.expirationTime());
|
fixture.IncrementBlocks(pclaimTrie->nExpirationTime);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",u3));
|
BOOST_CHECK_EQUAL(is_best_claim("test", u3), predicate_true);
|
||||||
fixture.DecrementBlocks(fixture.expirationTime());
|
fixture.DecrementBlocks(pclaimTrie->nExpirationTime);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx4));
|
BOOST_CHECK_EQUAL(is_best_claim("test", tx4), predicate_true);
|
||||||
fixture.DecrementBlocks(1);
|
fixture.DecrementBlocks(1);
|
||||||
|
|
||||||
// check updated claims will extend expiration
|
// check updated claims will extend expiration
|
||||||
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
|
CMutableTransaction tx6 = fixture.MakeClaim(fixture.GetCoinbase(), "test", "one", 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",tx6));
|
BOOST_CHECK_EQUAL(is_best_claim("test", tx6), predicate_true);
|
||||||
CMutableTransaction u4 = fixture.MakeUpdate(tx6,"test","two",ClaimIdHash(tx6.GetHash(),0) ,2);
|
CMutableTransaction u4 = fixture.MakeUpdate(tx6, "test", "two",ClaimIdHash(tx6.GetHash(),0) , 2);
|
||||||
fixture.IncrementBlocks(1);
|
fixture.IncrementBlocks(1);
|
||||||
BOOST_CHECK(fixture.is_best_claim("test",u4));
|
BOOST_CHECK(fixture.is_best_claim("test",u4));
|
||||||
fixture.IncrementBlocks(fixture.expirationTime()-1);
|
fixture.IncrementBlocks(fixture.expirationTime()-1);
|
||||||
|
|
Loading…
Reference in a new issue