Bugfix for spentpertxout: slow startup
When starting the client, ReacceptWalletTransaction didn't skip spent transactions in its loop, and processed all old spent transactions again.
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2
main.cpp
2
main.cpp
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@ -950,6 +950,8 @@ void ReacceptWalletTransactions()
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}
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}
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for (int i = 0; i < txindex.vSpent.size(); i++)
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for (int i = 0; i < txindex.vSpent.size(); i++)
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{
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{
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if (wtx.IsSpent(i))
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continue;
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if (!txindex.vSpent[i].IsNull() && wtx.vout[i].IsMine())
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if (!txindex.vSpent[i].IsNull() && wtx.vout[i].IsMine())
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{
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{
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wtx.MarkSpent(i);
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wtx.MarkSpent(i);
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