Revert "Check signatures before respend relay"

This reverts commit 88dd3598d2.
This commit is contained in:
Wladimir J. van der Laan 2014-07-17 14:08:01 +02:00
parent 67cc8f25c2
commit cd057bfd41

View file

@ -128,7 +128,7 @@ namespace {
// Forward reference functions defined here:
static const unsigned int MAX_DOUBLESPEND_BLOOM = 1000;
static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter);
static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter);
//////////////////////////////////////////////////////////////////////////////
//
@ -157,7 +157,7 @@ struct CMainSignals {
// transaction was first seen in a block.
// Note: only notifies if the previous transaction is in the memory pool; if previous transction was in a block,
// then the double-spend simply fails when we try to lookup the inputs in the current UTXO set.
boost::signals2::signal<bool (const COutPoint&, const CTransaction&, bool)> DetectedDoubleSpend;
boost::signals2::signal<void (const COutPoint&, const CTransaction&, bool)> DetectedDoubleSpend;
} g_signals;
} // anon namespace
@ -167,7 +167,7 @@ void RegisterInternalSignals() {
seed_insecure_rand();
doubleSpendFilter = CBloomFilter(MAX_DOUBLESPEND_BLOOM, 0.01, insecure_rand(), BLOOM_UPDATE_NONE);
g_signals.DetectedDoubleSpend.connect(boost::bind(RelayableRespend, _1, _2, _3, doubleSpendFilter));
g_signals.DetectedDoubleSpend.connect(boost::bind(RelayDoubleSpend, _1, _2, _3, doubleSpendFilter));
}
@ -934,7 +934,6 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
return false;
// Check for conflicts with in-memory transactions
bool relayableRespend = false;
{
LOCK(pool.cs); // protect pool.mapNextTx
for (unsigned int i = 0; i < tx.vin.size(); i++)
@ -943,9 +942,8 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
// Does tx conflict with a member of the pool, and is it not equivalent to that member?
if (pool.mapNextTx.count(outpoint) && !tx.IsEquivalentTo(*pool.mapNextTx[outpoint].ptx))
{
relayableRespend = g_signals.DetectedDoubleSpend(outpoint, tx, false);
if (!relayableRespend)
return false;
g_signals.DetectedDoubleSpend(outpoint, tx, false);
return false;
}
}
}
@ -1038,24 +1036,16 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
{
return error("AcceptToMemoryPool: : ConnectInputs failed %s", hash.ToString());
}
if (relayableRespend)
{
RelayTransaction(tx);
}
else
{
// Store transaction in memory
pool.addUnchecked(hash, entry);
}
// Store transaction in memory
pool.addUnchecked(hash, entry);
}
g_signals.SyncTransaction(tx, NULL);
return !relayableRespend;
return true;
}
static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter)
static void RelayDoubleSpend(const COutPoint& outPoint, const CTransaction& doubleSpend, bool fInBlock, CBloomFilter& filter)
{
// Relaying double-spend attempts to our peers lets them detect when
// somebody might be trying to cheat them. However, blindly relaying
@ -1068,7 +1058,7 @@ static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doub
// from us they are very likely to hear about it from another peer, since
// each peer uses a different, randomized bloom filter.
if (fInBlock || filter.contains(outPoint)) return false;
if (fInBlock || filter.contains(outPoint)) return;
// Apply an independent rate limit to double-spend relays
static double dRespendCount;
@ -1079,7 +1069,7 @@ static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doub
if (RateLimitExceeded(dRespendCount, nLastRespendTime, nRespendLimit, nSize))
{
LogPrint("mempool", "Double-spend relay rejected by rate limiter\n");
return false;
return;
}
LogPrint("mempool", "Rate limit dRespendCount: %g => %g\n", dRespendCount, dRespendCount+nSize);
@ -1091,7 +1081,10 @@ static bool RelayableRespend(const COutPoint& outPoint, const CTransaction& doub
filter.insert(outPoint);
return true;
RelayTransaction(doubleSpend);
// Share conflict with wallet
g_signals.SyncTransaction(doubleSpend, NULL);
}