Acquire CCheckQueue's lock to avoid race condition

This fixes a potential race condition in the CCheckQueueControl constructor,
which was looking directly at data in CCheckQueue without acquiring its lock.

Remove the now-unnecessary friendship for CCheckQueueControl
This commit is contained in:
Suhas Daftuar 2015-01-28 13:48:36 -05:00
parent b6acd4563d
commit cf008ac8c3

View file

@ -161,7 +161,12 @@ public:
{ {
} }
friend class CCheckQueueControl<T>; bool IsIdle()
{
boost::unique_lock<boost::mutex> lock(mutex);
return (nTotal == nIdle && nTodo == 0 && fAllOk == true);
}
}; };
/** /**
@ -180,9 +185,8 @@ public:
{ {
// passed queue is supposed to be unused, or NULL // passed queue is supposed to be unused, or NULL
if (pqueue != NULL) { if (pqueue != NULL) {
assert(pqueue->nTotal == pqueue->nIdle); bool isIdle = pqueue->IsIdle();
assert(pqueue->nTodo == 0); assert(isIdle);
assert(pqueue->fAllOk == true);
} }
} }