Use RelevantServices instead of node_network in AttemptToEvict.
Use of node_network here is really meant to be a proxy of "likely to send us blocks in the future". RelevantServices is the right criteria now.
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1 changed files with 4 additions and 3 deletions
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@ -825,7 +825,7 @@ struct NodeEvictionCandidate
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int64_t nMinPingUsecTime;
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int64_t nMinPingUsecTime;
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int64_t nLastBlockTime;
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int64_t nLastBlockTime;
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int64_t nLastTXTime;
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int64_t nLastTXTime;
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bool fNetworkNode;
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bool fRelevantServices;
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bool fRelayTxes;
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bool fRelayTxes;
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bool fBloomFilter;
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bool fBloomFilter;
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CAddress addr;
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CAddress addr;
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@ -850,7 +850,7 @@ static bool CompareNodeBlockTime(const NodeEvictionCandidate &a, const NodeEvict
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{
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{
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// There is a fall-through here because it is common for a node to have many peers which have not yet relayed a block.
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// There is a fall-through here because it is common for a node to have many peers which have not yet relayed a block.
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if (a.nLastBlockTime != b.nLastBlockTime) return a.nLastBlockTime < b.nLastBlockTime;
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if (a.nLastBlockTime != b.nLastBlockTime) return a.nLastBlockTime < b.nLastBlockTime;
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if (a.fNetworkNode != b.fNetworkNode) return b.fNetworkNode;
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if (a.fRelevantServices != b.fRelevantServices) return b.fRelevantServices;
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return a.nTimeConnected > b.nTimeConnected;
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return a.nTimeConnected > b.nTimeConnected;
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}
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}
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@ -885,7 +885,8 @@ bool CConnman::AttemptToEvictConnection()
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if (node->fDisconnect)
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if (node->fDisconnect)
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continue;
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continue;
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NodeEvictionCandidate candidate = {node->id, node->nTimeConnected, node->nMinPingUsecTime,
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NodeEvictionCandidate candidate = {node->id, node->nTimeConnected, node->nMinPingUsecTime,
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node->nLastBlockTime, node->nLastTXTime, node->fNetworkNode,
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node->nLastBlockTime, node->nLastTXTime,
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(node->nServices & nRelevantServices) == nRelevantServices,
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node->fRelayTxes, node->pfilter != NULL, node->addr, node->nKeyedNetGroup};
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node->fRelayTxes, node->pfilter != NULL, node->addr, node->nKeyedNetGroup};
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vEvictionCandidates.push_back(candidate);
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vEvictionCandidates.push_back(candidate);
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}
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}
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