Merge #9674: Always enforce strict lock ordering (try or not)
618ee92
Further-enforce lockordering by enforcing directly after TRY_LOCKs (Matt Corallo)2a962d4
Fixup style a bit by moving { to the same line as if statements (Matt Corallo)8465631
Always enforce lock strict lock ordering (try or not) (Matt Corallo)fd13eca
Lock cs_vSend and cs_inventory in a consistent order even in TRY (Matt Corallo)
This commit is contained in:
commit
dd163f5788
2 changed files with 20 additions and 48 deletions
18
src/net.cpp
18
src/net.cpp
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@ -1093,20 +1093,18 @@ void CConnman::ThreadSocketHandler()
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BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
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{
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// wait until threads are done using it
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if (pnode->GetRefCount() <= 0)
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{
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if (pnode->GetRefCount() <= 0) {
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bool fDelete = false;
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{
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend)
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{
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv)
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fDelete = true;
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv) {
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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fDelete = true;
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}
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}
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}
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if (fDelete)
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{
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if (fDelete) {
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vNodesDisconnected.remove(pnode);
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DeleteNode(pnode);
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}
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50
src/sync.cpp
50
src/sync.cpp
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@ -77,52 +77,28 @@ boost::thread_specific_ptr<LockStack> lockstack;
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static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
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{
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// We attempt to not assert on probably-not deadlocks by assuming that
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// a try lock will immediately have otherwise bailed if it had
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// failed to get the lock
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// We do this by, for the locks which triggered the potential deadlock,
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// in either lockorder, checking that the second of the two which is locked
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// is only a TRY_LOCK, ignoring locks if they are reentrant.
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bool firstLocked = false;
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bool secondLocked = false;
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bool onlyMaybeDeadlock = false;
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LogPrintf("POTENTIAL DEADLOCK DETECTED\n");
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LogPrintf("Previous lock order was:\n");
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BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s2) {
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if (i.first == mismatch.first) {
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LogPrintf(" (1)");
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if (!firstLocked && secondLocked && i.second.fTry)
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onlyMaybeDeadlock = true;
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firstLocked = true;
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}
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if (i.first == mismatch.second) {
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LogPrintf(" (2)");
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if (!secondLocked && firstLocked && i.second.fTry)
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onlyMaybeDeadlock = true;
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secondLocked = true;
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}
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LogPrintf(" %s\n", i.second.ToString());
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}
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firstLocked = false;
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secondLocked = false;
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LogPrintf("Current lock order is:\n");
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BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s1) {
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if (i.first == mismatch.first) {
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LogPrintf(" (1)");
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if (!firstLocked && secondLocked && i.second.fTry)
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onlyMaybeDeadlock = true;
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firstLocked = true;
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}
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if (i.first == mismatch.second) {
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LogPrintf(" (2)");
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if (!secondLocked && firstLocked && i.second.fTry)
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onlyMaybeDeadlock = true;
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secondLocked = true;
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}
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LogPrintf(" %s\n", i.second.ToString());
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}
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assert(onlyMaybeDeadlock);
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assert(false);
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}
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static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
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@ -134,21 +110,19 @@ static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
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(*lockstack).push_back(std::make_pair(c, locklocation));
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if (!fTry) {
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BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, (*lockstack)) {
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if (i.first == c)
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break;
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BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, (*lockstack)) {
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if (i.first == c)
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break;
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std::pair<void*, void*> p1 = std::make_pair(i.first, c);
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if (lockdata.lockorders.count(p1))
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continue;
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lockdata.lockorders[p1] = (*lockstack);
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std::pair<void*, void*> p1 = std::make_pair(i.first, c);
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if (lockdata.lockorders.count(p1))
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continue;
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lockdata.lockorders[p1] = (*lockstack);
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std::pair<void*, void*> p2 = std::make_pair(c, i.first);
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lockdata.invlockorders.insert(p2);
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if (lockdata.lockorders.count(p2))
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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}
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std::pair<void*, void*> p2 = std::make_pair(c, i.first);
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lockdata.invlockorders.insert(p2);
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if (lockdata.lockorders.count(p2))
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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}
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}
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