Fix memleak in TorController [rework]
It looks like, TorController::disconnected_cb(TorControlConnection& conn) gets called multiple times which results in multiple event_new(). Avoid this by creating the event only once in the constructore, and deleting it only once in the destructor (thanks to Cory Fields for the idea). Replaces the fix by Jonas Schnelli in #7610, see discussion there.
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1b68de3525
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1 changed files with 9 additions and 4 deletions
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@ -398,6 +398,9 @@ TorController::TorController(struct event_base* base, const std::string& target)
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target(target), conn(base), reconnect(true), reconnect_ev(0),
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reconnect_timeout(RECONNECT_TIMEOUT_START)
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{
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reconnect_ev = event_new(base, -1, 0, reconnect_cb, this);
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if (!reconnect_ev)
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LogPrintf("tor: Failed to create event for reconnection: out of memory?\n");
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// Start connection attempts immediately
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if (!conn.Connect(target, boost::bind(&TorController::connected_cb, this, _1),
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boost::bind(&TorController::disconnected_cb, this, _1) )) {
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@ -413,8 +416,10 @@ TorController::TorController(struct event_base* base, const std::string& target)
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TorController::~TorController()
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{
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if (reconnect_ev)
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event_del(reconnect_ev);
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if (reconnect_ev) {
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event_free(reconnect_ev);
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reconnect_ev = 0;
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}
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if (service.IsValid()) {
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RemoveLocal(service);
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}
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@ -626,7 +631,7 @@ void TorController::disconnected_cb(TorControlConnection& conn)
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// Single-shot timer for reconnect. Use exponential backoff.
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struct timeval time = MillisToTimeval(int64_t(reconnect_timeout * 1000.0));
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reconnect_ev = event_new(base, -1, 0, reconnect_cb, this);
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if (reconnect_ev)
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event_add(reconnect_ev, &time);
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reconnect_timeout *= RECONNECT_TIMEOUT_EXP;
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}
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