net: remove cs_vRecvMsg
vRecvMsg is now only touched by the socket handler thread. The accounting vars (nRecvBytes/nLastRecv/mapRecvBytesPerMsgCmd) are also only used by the socket handler thread, with the exception of queries from rpc/gui. These accesses are not threadsafe, but they never were. This needs to be addressed separately. Also, update comment describing data flow
This commit is contained in:
parent
991955ee81
commit
e60360e139
3 changed files with 8 additions and 30 deletions
33
src/net.cpp
33
src/net.cpp
|
@ -644,7 +644,6 @@ void CNode::copyStats(CNodeStats &stats)
|
|||
}
|
||||
#undef X
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete)
|
||||
{
|
||||
complete = false;
|
||||
|
@ -1080,13 +1079,9 @@ void CConnman::ThreadSocketHandler()
|
|||
TRY_LOCK(pnode->cs_vSend, lockSend);
|
||||
if (lockSend)
|
||||
{
|
||||
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
|
||||
if (lockRecv)
|
||||
{
|
||||
TRY_LOCK(pnode->cs_inventory, lockInv);
|
||||
if (lockInv)
|
||||
fDelete = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (fDelete)
|
||||
|
@ -1146,15 +1141,10 @@ void CConnman::ThreadSocketHandler()
|
|||
// write buffer in this case before receiving more. This avoids
|
||||
// needlessly queueing received data, if the remote peer is not themselves
|
||||
// receiving data. This means properly utilizing TCP flow control signalling.
|
||||
// * Otherwise, if there is no (complete) message in the receive buffer,
|
||||
// or there is space left in the buffer, select() for receiving data.
|
||||
// * (if neither of the above applies, there is certainly one message
|
||||
// in the receiver buffer ready to be processed).
|
||||
// Together, that means that at least one of the following is always possible,
|
||||
// so we don't deadlock:
|
||||
// * We send some data.
|
||||
// * We wait for data to be received (and disconnect after timeout).
|
||||
// * We process a message in the buffer (message handler thread).
|
||||
// * Otherwise, if there is space left in the receive buffer, select() for
|
||||
// receiving data.
|
||||
// * Hand off all complete messages to the processor, to be handled without
|
||||
// blocking here.
|
||||
{
|
||||
TRY_LOCK(pnode->cs_vSend, lockSend);
|
||||
if (lockSend) {
|
||||
|
@ -1165,8 +1155,7 @@ void CConnman::ThreadSocketHandler()
|
|||
}
|
||||
}
|
||||
{
|
||||
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
|
||||
if (lockRecv && !pnode->fPauseRecv)
|
||||
if (!pnode->fPauseRecv)
|
||||
FD_SET(pnode->hSocket, &fdsetRecv);
|
||||
}
|
||||
}
|
||||
|
@ -1225,8 +1214,6 @@ void CConnman::ThreadSocketHandler()
|
|||
continue;
|
||||
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
|
||||
{
|
||||
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
|
||||
if (lockRecv)
|
||||
{
|
||||
{
|
||||
// typical socket buffer is 8K-64K
|
||||
|
@ -1865,14 +1852,8 @@ void CConnman::ThreadMessageHandler()
|
|||
continue;
|
||||
|
||||
// Receive messages
|
||||
{
|
||||
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
|
||||
if (lockRecv)
|
||||
{
|
||||
bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
|
||||
fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
|
||||
}
|
||||
}
|
||||
bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
|
||||
fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
|
||||
if (flagInterruptMsgProc)
|
||||
return;
|
||||
|
||||
|
|
|
@ -613,8 +613,6 @@ public:
|
|||
size_t nProcessQueueSize;
|
||||
|
||||
std::deque<CInv> vRecvGetData;
|
||||
std::list<CNetMessage> vRecvMsg;
|
||||
CCriticalSection cs_vRecvMsg;
|
||||
uint64_t nRecvBytes;
|
||||
std::atomic<int> nRecvVersion;
|
||||
|
||||
|
@ -726,6 +724,7 @@ private:
|
|||
const ServiceFlags nLocalServices;
|
||||
const int nMyStartingHeight;
|
||||
int nSendVersion;
|
||||
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
|
||||
public:
|
||||
|
||||
NodeId GetId() const {
|
||||
|
@ -746,7 +745,6 @@ public:
|
|||
return nRefCount;
|
||||
}
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);
|
||||
|
||||
void SetRecvVersion(int nVersionIn)
|
||||
|
|
|
@ -2439,7 +2439,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
|
|||
return true;
|
||||
}
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interruptMsgProc)
|
||||
{
|
||||
const CChainParams& chainparams = Params();
|
||||
|
|
Loading…
Add table
Reference in a new issue