Batch construct batches
Reuse the serialization buffers used for constructing the LevelDB write batch. This avoids 2 allocations per utxo write.
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26fe5c98ab
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1 changed files with 7 additions and 4 deletions
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@ -53,38 +53,41 @@ private:
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const CDBWrapper &parent;
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leveldb::WriteBatch batch;
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CDataStream ssKey;
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CDataStream ssValue;
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public:
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/**
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* @param[in] _parent CDBWrapper that this batch is to be submitted to
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*/
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CDBBatch(const CDBWrapper &_parent) : parent(_parent) { };
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CDBBatch(const CDBWrapper &_parent) : parent(_parent), ssKey(SER_DISK, CLIENT_VERSION), ssValue(SER_DISK, CLIENT_VERSION) { };
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template <typename K, typename V>
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void Write(const K& key, const V& value)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(DBWRAPPER_PREALLOC_KEY_SIZE);
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ssKey << key;
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leveldb::Slice slKey(&ssKey[0], ssKey.size());
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CDataStream ssValue(SER_DISK, CLIENT_VERSION);
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ssValue.reserve(DBWRAPPER_PREALLOC_VALUE_SIZE);
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ssValue << value;
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ssValue.Xor(dbwrapper_private::GetObfuscateKey(parent));
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leveldb::Slice slValue(&ssValue[0], ssValue.size());
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batch.Put(slKey, slValue);
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ssKey.clear();
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ssValue.clear();
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}
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template <typename K>
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void Erase(const K& key)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(DBWRAPPER_PREALLOC_KEY_SIZE);
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ssKey << key;
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leveldb::Slice slKey(&ssKey[0], ssKey.size());
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batch.Delete(slKey);
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ssKey.clear();
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}
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};
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