require some minimal priority for free transactions to slow down transaction spam
git-svn-id: https://bitcoin.svn.sourceforge.net/svnroot/bitcoin/trunk@185 1a98c847-1fd6-4fd8-948a-caf3550aa51b
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3 changed files with 16 additions and 11 deletions
6
main.cpp
6
main.cpp
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@ -3197,6 +3197,7 @@ void BitcoinMiner()
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while (!mapPriority.empty())
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{
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// Take highest priority transaction off priority queue
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double dPriority = (*mapPriority.begin()).first;
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CTransaction& tx = *(*mapPriority.begin()).second;
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mapPriority.erase(mapPriority.begin());
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@ -3208,8 +3209,9 @@ void BitcoinMiner()
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if (nBlockSigOps + nTxSigOps >= MAX_BLOCK_SIGOPS)
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continue;
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// Transaction fee based on block size
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int64 nMinFee = tx.GetMinFee(nBlockSize);
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// Transaction fee required depends on block size
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bool fAllowFree = (nBlockSize + nTxSize < 4000 || dPriority > COIN * 144 / 250);
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int64 nMinFee = tx.GetMinFee(nBlockSize, fAllowFree);
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// Connecting shouldn't fail due to dependency on other memory pool transactions
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// because we're already processing them in order of dependency
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5
main.h
5
main.h
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@ -528,13 +528,15 @@ public:
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return nValueOut;
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}
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int64 GetMinFee(unsigned int nBlockSize=1) const
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int64 GetMinFee(unsigned int nBlockSize=1, bool fAllowFree=true) const
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{
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// Base fee is 1 cent per kilobyte
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unsigned int nBytes = ::GetSerializeSize(*this, SER_NETWORK);
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unsigned int nNewBlockSize = nBlockSize + nBytes;
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int64 nMinFee = (1 + (int64)nBytes / 1000) * CENT;
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if (fAllowFree)
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{
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// Transactions under 25K are free as long as block size is under 40K
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// (about 11,000bc if made of 50bc inputs)
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if (nBytes < 25000 && nNewBlockSize < 40000)
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@ -543,6 +545,7 @@ public:
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// Transactions under 3K are free as long as block size is under 50K
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if (nBytes < 3000 && nNewBlockSize < 50000)
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nMinFee = 0;
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}
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// To limit dust spam, require a 0.01 fee if any output is less than 0.01
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if (nMinFee < CENT)
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@ -22,7 +22,7 @@ class CDataStream;
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class CAutoFile;
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static const unsigned int MAX_SIZE = 0x02000000;
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static const int VERSION = 31502;
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static const int VERSION = 31503;
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static const char* pszSubVer = "";
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