Handle SyncTransaction in ActivateBestChain instead of ConnectTrace

This makes a later change to move it all into one per-block callback
simpler.
This commit is contained in:
Matt Corallo 2017-03-07 14:43:35 -05:00
parent a1476877ce
commit f404334910

View file

@ -2174,6 +2174,12 @@ static int64_t nTimeFlush = 0;
static int64_t nTimeChainState = 0;
static int64_t nTimePostConnect = 0;
struct PerBlockConnectTrace {
CBlockIndex* pindex = NULL;
std::shared_ptr<const CBlock> pblock;
std::shared_ptr<std::vector<CTransactionRef>> conflictedTxs;
PerBlockConnectTrace() : conflictedTxs(std::make_shared<std::vector<CTransactionRef>>()) {}
};
/**
* Used to track blocks whose transactions were applied to the UTXO state as a
* part of a single ActivateBestChainStep call.
@ -2181,15 +2187,22 @@ static int64_t nTimePostConnect = 0;
* This class also tracks transactions that are removed from the mempool as
* conflicts (per block) and can be used to pass all those transactions
* through SyncTransaction.
*
* This class assumes (and asserts) that the conflicted transactions for a given
* block are added via mempool callbacks prior to the BlockConnected() associated
* with those transactions. If any transactions are marked conflicted, it is
* assumed that an associated block will always be added.
*
* This class is single-use, once you call GetBlocksConnected() you have to throw
* it away and make a new one.
*/
class ConnectTrace {
private:
std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > > blocksConnected;
std::vector<std::vector<CTransactionRef> > conflictedTxs;
std::vector<PerBlockConnectTrace> blocksConnected;
CTxMemPool &pool;
public:
ConnectTrace(CTxMemPool &_pool) : conflictedTxs(1), pool(_pool) {
ConnectTrace(CTxMemPool &_pool) : blocksConnected(1), pool(_pool) {
pool.NotifyEntryRemoved.connect(boost::bind(&ConnectTrace::NotifyEntryRemoved, this, _1, _2));
}
@ -2198,29 +2211,32 @@ public:
}
void BlockConnected(CBlockIndex* pindex, std::shared_ptr<const CBlock> pblock) {
blocksConnected.emplace_back(pindex, std::move(pblock));
conflictedTxs.emplace_back();
assert(!blocksConnected.back().pindex);
assert(pindex);
assert(pblock);
blocksConnected.back().pindex = pindex;
blocksConnected.back().pblock = std::move(pblock);
blocksConnected.emplace_back();
}
std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > >& GetBlocksConnected() {
std::vector<PerBlockConnectTrace>& GetBlocksConnected() {
// We always keep one extra block at the end of our list because
// blocks are added after all the conflicted transactions have
// been filled in. Thus, the last entry should always be an empty
// one waiting for the transactions from the next block. We pop
// the last entry here to make sure the list we return is sane.
assert(!blocksConnected.back().pindex);
assert(blocksConnected.back().conflictedTxs->empty());
blocksConnected.pop_back();
return blocksConnected;
}
void NotifyEntryRemoved(CTransactionRef txRemoved, MemPoolRemovalReason reason) {
assert(!blocksConnected.back().pindex);
if (reason == MemPoolRemovalReason::CONFLICT) {
conflictedTxs.back().push_back(txRemoved);
blocksConnected.back().conflictedTxs->emplace_back(std::move(txRemoved));
}
}
void CallSyncTransactionOnConflictedTransactions() {
for (const auto& txRemovedForBlock : conflictedTxs) {
for (const auto& tx : txRemovedForBlock) {
GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
}
}
conflictedTxs.clear();
conflictedTxs.emplace_back();
}
};
/**
@ -2495,9 +2511,6 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
pindexFork = chainActive.FindFork(pindexOldTip);
fInitialDownload = IsInitialBlockDownload();
// throw all transactions though the signal-interface
connectTrace.CallSyncTransactionOnConflictedTransactions();
// TODO: Temporarily ensure that mempool removals are notified before
// connected transactions. This shouldn't matter, but the abandoned
// state of transactions in our wallet is currently cleared when we
@ -2506,12 +2519,21 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
// to abandon a transaction and then have it inadvertently cleared by
// the notification that the conflicted transaction was evicted.
// throw all transactions though the signal-interface
auto blocksConnected = connectTrace.GetBlocksConnected();
for (const PerBlockConnectTrace& trace : blocksConnected) {
assert(trace.conflictedTxs);
for (const auto& tx : *trace.conflictedTxs) {
GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
}
}
// Transactions in the connected block are notified
for (const auto& pair : connectTrace.GetBlocksConnected()) {
assert(pair.second);
const CBlock& block = *(pair.second);
for (const PerBlockConnectTrace& trace : blocksConnected) {
assert(trace.pblock && trace.pindex);
const CBlock& block = *(trace.pblock);
for (unsigned int i = 0; i < block.vtx.size(); i++)
GetMainSignals().SyncTransaction(*block.vtx[i], pair.first, i);
GetMainSignals().SyncTransaction(*block.vtx[i], trace.pindex, i);
}
}
// When we reach this point, we switched to a new tip (stored in pindexNewTip).