Improve CheckInputs() comment about sig verification

This commit is contained in:
Peter Todd 2016-01-03 20:39:05 -08:00
parent be9a9a3d22
commit fd836153d5
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GPG key ID: C085F21CE7F4B9DC

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@ -1631,9 +1631,12 @@ bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsVi
// Only if ALL inputs pass do we perform expensive ECDSA signature checks.
// Helps prevent CPU exhaustion attacks.
// Skip ECDSA signature verification when connecting blocks
// before the last block chain checkpoint. This is safe because block merkle hashes are
// still computed and checked, and any change will be caught at the next checkpoint.
// Skip ECDSA signature verification when connecting blocks before the
// last block chain checkpoint. Assuming the checkpoints are valid this
// is safe because block merkle hashes are still computed and checked,
// and any change will be caught at the next checkpoint. Of course, if
// the checkpoint is for a chain that's invalid due to false scriptSigs
// this optimisation would allow an invalid chain to be accepted.
if (fScriptChecks) {
for (unsigned int i = 0; i < tx.vin.size(); i++) {
const COutPoint &prevout = tx.vin[i].prevout;