Commit graph

16 commits

Author SHA1 Message Date
practicalswift
280023f31d Remove duplicate includes 2018-04-09 09:18:49 +02:00
Wladimir J. van der Laan
bd59c4395c
Merge #12859: Bugfix: Include <memory> for std::unique_ptr
a5bca13 Bugfix: Include <memory> for std::unique_ptr (Luke Dashjr)

Pull request description:

  Not sure why all these includes were missing, but it's breaking builds for some users:

  https://bugs.gentoo.org/show_bug.cgi?id=652142

  (Added to all files with a reference to `std::unique_ptr`)

Tree-SHA512: 8a2c67513ca07b9bb52c34e8a20b15e56f8af2530310d9ee9b0a69694dd05e02e7a3683f14101a2685d457672b56addec591a0bb83900a0eb8e2a43d43200509
2018-04-05 09:31:53 +02:00
Luke Dashjr
a5bca13095 Bugfix: Include <memory> for std::unique_ptr 2018-04-02 18:31:52 +00:00
Wladimir J. van der Laan
a6926b065d
Merge #12048: Use best-fit strategy in Arena, now O(log(n)) instead O(n)
5fbf7c4 fix nits: variable naming, typos (Martin Ankerl)
1e0ee90 Use best-fit strategy in Arena, now O(log(n)) instead O(n) (Martin Ankerl)

Pull request description:

  This replaces the first-fit algorithm used in the Arena with a best-fit. According to "Dynamic Storage Allocation: A Survey and Critical Review", Wilson et. al. 1995, http://www.scs.stanford.edu/14wi-cs140/sched/readings/wilson.pdf, both startegies work well in practice.

  The advantage of using best-fit is that we can switch the O(n) allocation to O(log(n)). Additionally, some previously O(log(n)) operations are now O(1) operations by using hash maps. The end effect is that the benchmark runs about 2.5 times faster on my machine:

      # Benchmark, evals, iterations, total, min, max, median
      old: BenchLockedPool, 5, 530, 5.25749, 0.00196938, 0.00199755, 0.00198172
      new: BenchLockedPool, 5, 1300, 5.11313, 0.000781493, 0.000793314, 0.00078606

  I've run all unit tests and benchmarks, and increased the number of iterations so that BenchLockedPool takes about 5 seconds again.

Tree-SHA512: 6551e384671f93f10c60df530a29a1954bd265cc305411f665a8756525e5afe2873a8032c797d00b6e8c07e16d9827465d0b662875433147381474a44119ccce
2018-03-22 14:28:37 +01:00
Dimitris Apostolou
4d9b4256d8 Fix typos 2018-03-21 08:34:44 +02:00
Martin Ankerl
5fbf7c478a fix nits: variable naming, typos 2018-01-06 09:13:41 +01:00
Akira Takizawa
595a7bab23 Increment MIT Licence copyright header year on files modified in 2017 2018-01-03 02:26:56 +09:00
Martin Ankerl
1e0ee9095c Use best-fit strategy in Arena, now O(log(n)) instead O(n)
This replaces the first-fit algorithm used in the Arena with a best-fit. According to "Dynamic Storage Allocation: A Survey and Critical Review", Wilson et. al. 1995, http://www.scs.stanford.edu/14wi-cs140/sched/readings/wilson.pdf, both startegies work well in practice.

The advantage of using best-fit is that we can switch the slow O(n) algorithm to O(log(n)) operations. Additionally, some previously O(log(n)) operations are now replaced with O(1) operations by using a hash map. The end effect is that the benchmark runs about 2.5 times faster on my machine:

old: BenchLockedPool, 5, 530, 5.25749, 0.00196938, 0.00199755, 0.00198172
new: BenchLockedPool, 5, 1300, 5.11313, 0.000781493, 0.000793314, 0.00078606

I've run all unit tests and benchmarks.
2017-12-29 11:36:11 +01:00
MeshCollider
1a445343f6 scripted-diff: Replace #include "" with #include <> (ryanofsky)
-BEGIN VERIFY SCRIPT-
for f in \
  src/*.cpp \
  src/*.h \
  src/bench/*.cpp \
  src/bench/*.h \
  src/compat/*.cpp \
  src/compat/*.h \
  src/consensus/*.cpp \
  src/consensus/*.h \
  src/crypto/*.cpp \
  src/crypto/*.h \
  src/crypto/ctaes/*.h \
  src/policy/*.cpp \
  src/policy/*.h \
  src/primitives/*.cpp \
  src/primitives/*.h \
  src/qt/*.cpp \
  src/qt/*.h \
  src/qt/test/*.cpp \
  src/qt/test/*.h \
  src/rpc/*.cpp \
  src/rpc/*.h \
  src/script/*.cpp \
  src/script/*.h \
  src/support/*.cpp \
  src/support/*.h \
  src/support/allocators/*.h \
  src/test/*.cpp \
  src/test/*.h \
  src/wallet/*.cpp \
  src/wallet/*.h \
  src/wallet/test/*.cpp \
  src/wallet/test/*.h \
  src/zmq/*.cpp \
  src/zmq/*.h
do
  base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
2017-11-16 08:23:01 +13:00
practicalswift
90d4d89230 scripted-diff: Use the C++11 keyword nullptr to denote the pointer literal instead of the macro NULL
-BEGIN VERIFY SCRIPT-
sed -i 's/\<NULL\>/nullptr/g' src/*.cpp src/*.h src/*/*.cpp src/*/*.h src/qt/*/*.cpp src/qt/*/*.h src/wallet/*/*.cpp src/wallet/*/*.h src/support/allocators/*.h
sed -i 's/Prefer nullptr, otherwise SAFECOOKIE./Prefer NULL, otherwise SAFECOOKIE./g' src/torcontrol.cpp
sed -i 's/tor: Using nullptr authentication/tor: Using NULL authentication/g' src/torcontrol.cpp
sed -i 's/METHODS=nullptr/METHODS=NULL/g' src/test/torcontrol_tests.cpp src/torcontrol.cpp
sed -i 's/nullptr certificates/NULL certificates/g' src/qt/paymentserver.cpp
sed -i 's/"nullptr"/"NULL"/g' src/torcontrol.cpp src/test/torcontrol_tests.cpp
-END VERIFY SCRIPT-
2017-08-07 07:36:37 +02:00
practicalswift
aa95947ded Use the override specifier (C++11) where we expect to be overriding the virtual function of a base class 2017-06-28 02:12:06 +02:00
Pavel Janík
9de90bb749 Do not shadow variables (gcc set) 2016-12-05 11:41:46 +01:00
Kaz Wesley
b3ddc5e76f LockedPool: avoid quadratic-time allocation
Use separate maps for used/free chunks to avoid linear scan through alloced
chunks for each alloc.
2016-11-02 16:52:56 -07:00
Kaz Wesley
0b59f80625 LockedPool: fix explosion for illegal-sized alloc
Check for unreasonable alloc size in LockedPool rather than lancing through new
Arenas until we improbably find one worthy of the quixotic request or the system
can support no more Arenas.
2016-11-02 14:41:40 -07:00
Pavel Janík
4a9f3c50cc Do not shadow variable, use deprecated MAP_ANON if MAP_ANONYMOUS is not defined. 2016-11-02 14:18:19 +01:00
Wladimir J. van der Laan
4536148b15 support: Add LockedPool
Add a pool for locked memory chunks, replacing LockedPageManager.

This is something I've been wanting to do for a long time. The current
approach of locking objects where they happen to be on the stack or heap
in-place causes a lot of mlock/munlock system call overhead, slowing
down any handling of keys.

Also locked memory is a limited resource on many operating systems (and
using a lot of it bogs down the system), so the previous approach of
locking every page that may contain any key information (but also other
information) is wasteful.
2016-10-27 13:17:25 +02:00