* Use CNode::addeName to track whether a connection to a name is already open
* A new connection to a previously-connected by-name addednode is only opened when
the previous one closes (even if the name starts resolving to something else)
* At most one connection is opened per addednode (even if the name resolves to multiple)
* Unify the code between ThreadOpenAddedNodeConnections and getaddednodeinfo
* Information about open connections is always returned, and the dns argument becomes a dummy
* An IP address and inbound/outbound is only reported for the (at most 1) open connection
6182d10 Do not increment nAttempts by more than one for every Good connection. (Gregory Maxwell)
c769c4a Avoid counting failed connect attempts when probably offline. (Gregory Maxwell)
If a node is offline failed outbound connection attempts will crank up
the addrman counter and effectively blow away our state.
This change reduces the problem by only counting attempts made while
the node believes it has outbound connections to at least two
netgroups.
Connect and addnode connections are also not counted, as there is no
reason to unequally penalize them for their more frequent
connections -- though there should be no real effect from this
unless their addnode configureation is later removed.
Wasteful repeated connection attempts while only a few connections are
up are avoided via nLastTry.
This is still somewhat incomplete protection because our outbound
peers could be down but not timed out or might all be on 'local'
networks (although the requirement for multiple netgroups helps).
- Ban/Unban/ClearBan call uiInterface.BannedListChanged() as necessary
- Ban/Unban/ClearBan sync to disk if the operation is user-invoked
- Mark node for disconnection automatically when banning
- Lock cs_vNodes while setting disconnected
- Don't spin in a tight loop while setting disconnected
Split out methods to every module, apart from 'help' and 'stop' which
are implemented in rpcserver.cpp itself.
- This makes it easier to add or remove RPC commands - no longer everything that includes
rpcserver.h has to be rebuilt when there's a change there.
- Cleans up `rpc/server.h` by getting rid of the huge cluttered list of function definitions.
- Removes most of the bitcoin-specific code from rpcserver.cpp and .h.
Continues #7307 for the non-wallet.