* Change CNode::vRecvMsg to be a deque instead of a vector (less copying)
* Make sure to acquire cs_vRecvMsg in CNode::CloseSocketDisconnect (as it
may be called without that lock).
Replaces CNode::vRecv buffer with a vector of CNetMessage's. This simplifies
ProcessMessages() and eliminates several redundant data copies.
Overview:
* socket thread now parses incoming message datastream into
header/data components, as encapsulated by CNetMessage
* socket thread adds each CNetMessage to a vector inside CNode
* message thread (ProcessMessages) iterates through CNode's CNetMessage vector
Message parsing is made more strict:
* Socket is disconnected, if message larger than MAX_SIZE
or if CMessageHeader deserialization fails (latter is impossible?).
Previously, code would simply eat garbage data all day long.
* Socket is disconnected, if we fail to find pchMessageStart.
We do not search through garbage, to find pchMessageStart. Each
message must begin precisely after the last message ends.
ProcessMessages() always processes a complete message, and is more efficient:
* buffer is always precisely sized, using CDataStream::resize(),
rather than progressively sized in 64k chunks. More efficient
for large messages like "block".
* whole-buffer memory copy eliminated (vRecv -> vMsg)
* other buffer-shifting memory copies eliminated (vRecv.insert, vRecv.erase)
- remove an unneeded MODAL flag, as MSG_ERROR sets MODAL
- re-order an if-clause in main to have bool checks before a function call
- fix some log messages that used wrong function names
- make a log message use a correct ellipsis
- remove some unneded spaces, brackets and line-breaks
- fix style for adding files in the Qt project
Extremely large transactions with lots of inputs can cost the network
almost as much to process as they cost the sender in fees.
We would never create transactions larger than 100K big; this change
makes transactions larger than 100K non-standard, so they are not
relayed/mined by default. This is most important for miners that might
create blocks larger than 250K big, who could be vulnerable to a
make-your-blocks-so-expensive-to-verify-they-get-orphaned attack.
At least one service that accepted zero-confirmation transactions
was vulnerable because an attacker could send a transaction
with a lock time far in the future, and then have plenty of time in
which to get a double-spend mined (perhaps from a miner who wasn't
on the network when the first transaction was broadcast).
That is a variation on the "Finney attack". We still don't
recommend anybody accept 0-confirmation transactions as final
payment for anything. This change keeps non-final transactions
from appearing in the wallet, and, assuming most of the network
accepts this change, will prevent them from being relayed until
they are final.
* Pass txid's to CCoinsView functions by reference instead of by value
* Add a method to swap CCoins, and use it in some places to avoid a
allocating copy + destruct.
* Optimize CCoinsViewCache::FetchCoins to do only a single search
through the backing map.
This actually simplifies some SPV code, as they can keep track of
a filtered block and its txn before accepting both in one step.
The previous argument was that SPV nodes should handle the txn the
same as any other free txn and then mark them as connected to a
block when they get the filtered block itself. However, it now
appears that SPV nodes will need to put in more effort to verify
loose txn than they would to verify txn in blocks, thus making it
more approriate to send the txn after the filtered block.
By specifying -txindex when initializing the database, a txid-to-diskpos
index is maintained in the blktree database. This database is used to
help answering getrawtransaction() RPC queries, when enabled.
Changing the -txindex value requires a -reindex; the client will abort
at startup if the database and the specified -txindex mismatch.
Note that the default value for fRelayTxes is false, meaning we
now no longer relay tx inv messages before receiving the remote
peer's version message.