Rename CClaimTrieCache to CClaimTrieUpdateBuffer #156
5 changed files with 62 additions and 64 deletions
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@ -1046,7 +1046,7 @@ bool AppInit2(boost::thread_group& threadGroup)
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pcoinsdbview = new CCoinsViewDB(nCoinDBCache, false, fReindex);
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pcoinscatcher = new CCoinsViewErrorCatcher(pcoinsdbview);
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pcoinsTip = new CCoinsViewCache(pcoinscatcher);
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pnccTrie = new CNCCTrie();
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pnccTrie = new CNCCTrie(false, fReindex);
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if (fReindex)
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pblocktree->WriteReindexing(true);
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@ -2081,6 +2081,8 @@ bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
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}
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}
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// Finally flush the chainstate (which may refer to block index entries).
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if (!pnccTrie->WriteToDisk())
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return state.Abort("Failed to write to ncc trie database");
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if (!pcoinsTip->Flush())
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return state.Abort("Failed to write to coin database");
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// Update best block in wallet (so we can detect restored wallets).
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103
src/ncctrie.cpp
103
src/ncctrie.cpp
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@ -40,7 +40,6 @@ bool CNCCTrieNode::removeValue(uint256& txhash, uint32_t nOut, CNodeValue& val,
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CNodeValue currentTop = values.front();
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//std::vector<CNodeValue>::iterator position = std::find(values.begin(), values.end(), val);
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std::vector<CNodeValue>::iterator position;
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for (position = values.begin(); position != values.end(); ++position)
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{
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@ -214,11 +213,13 @@ bool CNCCTrie::recursiveCheckConsistency(CNCCTrieNode* node)
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return calculatedHash == node->hash;
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}
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valueQueueType::iterator CNCCTrie::getQueueRow(int nHeight)
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valueQueueType::iterator CNCCTrie::getQueueRow(int nHeight, bool createIfNotExists)
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{
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valueQueueType::iterator itQueueRow = valueQueue.find(nHeight);
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if (itQueueRow == valueQueue.end())
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{
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if (!createIfNotExists)
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return itQueueRow;
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std::vector<CValueQueueEntry> queueRow;
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std::pair<valueQueueType::iterator, bool> ret;
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ret = valueQueue.insert(std::pair<int, std::vector<CValueQueueEntry> >(nHeight, queueRow));
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@ -250,56 +251,54 @@ bool CNCCTrie::update(nodeCacheType& cache, hashMapType& hashes, const uint256&
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// This can probably be optimized by checking each substring against
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// the caches each time, but that will come after this is shown to
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// work correctly.
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// As far as saving to disk goes, the idea is to use the list of
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// hashes to construct a list of (pointers to) nodes that have been
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// altered in the update, and to construct a list of names of nodes
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// that have been deleted, and to use a leveldb batch to write them
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// all to disk. As of right now, txundo stuff will be handled by
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// appending extra data to the normal txundo, which will call the
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// normal insert/remove names, but obviously the opposite and in
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// reverse order (though the order shouldn't ever matter).
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// Disk strategy: keep a map of <string: dirty node>, where
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// any nodes that are changed get put into the map, and any nodes
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// to be deleted will simply be empty (no value, no children). Nodes
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// whose hashes change will also be inserted into the map.
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// As far as the queue goes, just keep a list of dirty queue entries.
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// When the time comes, send all of that to disk in one batch, and
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// empty the map/list.
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bool success = true;
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std::vector<std::string> deletedNames;
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nodeCacheType changedNodes;
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for (nodeCacheType::iterator itcache = cache.begin(); itcache != cache.end(); ++itcache)
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{
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CNCCTrieNode* pNode;
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success = updateName(itcache->first, itcache->second, deletedNames, &pNode);
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success = updateName(itcache->first, itcache->second);
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if (!success)
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return false;
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changedNodes[itcache->first] = pNode;
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}
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for (hashMapType::iterator ithash = hashes.begin(); ithash != hashes.end(); ++ithash)
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{
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CNCCTrieNode* pNode;
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success = updateHash(ithash->first, ithash->second, &pNode);
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success = updateHash(ithash->first, ithash->second);
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if (!success)
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return false;
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changedNodes[ithash->first] = pNode;
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}
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std::vector<int> vChangedQueueRows;
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std::vector<int> vDeletedQueueRows;
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for (valueQueueType::iterator itQueueCacheRow = queueCache.begin(); itQueueCacheRow != queueCache.end(); ++itQueueCacheRow)
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{
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if (itQueueCacheRow->second.empty())
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{
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vDeletedQueueRows.push_back(itQueueCacheRow->first);
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deleteQueueRow(itQueueCacheRow->first);
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}
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else
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{
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vChangedQueueRows.push_back(itQueueCacheRow->first);
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valueQueueType::iterator itQueueRow = getQueueRow(itQueueCacheRow->first);
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valueQueueType::iterator itQueueRow = getQueueRow(itQueueCacheRow->first, true);
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itQueueRow->second.swap(itQueueCacheRow->second);
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}
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vDirtyQueueRows.push_back(itQueueCacheRow->first);
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}
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BatchWrite(changedNodes, deletedNames, hashBlockIn, vChangedQueueRows, vDeletedQueueRows, nNewHeight);
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hashBlock = hashBlockIn;
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nCurrentHeight = nNewHeight;
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return true;
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}
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bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode, std::vector<std::string>& deletedNames, CNCCTrieNode** pNodeRet)
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void CNCCTrie::markNodeDirty(const std::string &name, CNCCTrieNode* node)
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{
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std::pair<nodeCacheType::iterator, bool> ret;
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ret = dirtyNodes.insert(std::pair<std::string, CNCCTrieNode*>(name, node));
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if (ret.second == false)
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ret.first->second = node;
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}
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bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode)
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{
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CNCCTrieNode* current = &root;
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for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
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@ -323,7 +322,7 @@ bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode, st
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}
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assert(current != NULL);
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current->values.swap(updatedNode->values);
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*pNodeRet = current;
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markNodeDirty(name, current);
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for (nodeMapType::iterator itchild = current->children.begin(); itchild != current->children.end();)
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{
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nodeMapType::iterator itupdatechild = updatedNode->children.find(itchild->first);
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@ -334,7 +333,7 @@ bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode, st
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std::stringstream ss;
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ss << name << itchild->first;
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std::string newName = ss.str();
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if (!recursiveNullify(itchild->second, newName, deletedNames))
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if (!recursiveNullify(itchild->second, newName))
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return false;
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current->children.erase(itchild++);
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}
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@ -344,7 +343,7 @@ bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode, st
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return true;
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}
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bool CNCCTrie::recursiveNullify(CNCCTrieNode* node, std::string& name, std::vector<std::string>& deletedNames)
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bool CNCCTrie::recursiveNullify(CNCCTrieNode* node, std::string& name)
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{
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assert(node != NULL);
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for (nodeMapType::iterator itchild = node->children.begin(); itchild != node->children.end(); ++itchild)
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@ -352,16 +351,16 @@ bool CNCCTrie::recursiveNullify(CNCCTrieNode* node, std::string& name, std::vect
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std::stringstream ss;
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ss << name << itchild->first;
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std::string newName = ss.str();
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if (!recursiveNullify(itchild->second, newName, deletedNames))
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if (!recursiveNullify(itchild->second, newName))
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return false;
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}
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node->children.clear();
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markNodeDirty(name, NULL);
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delete node;
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deletedNames.push_back(name);
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return true;
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}
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bool CNCCTrie::updateHash(const std::string& name, uint256& hash, CNCCTrieNode** pNodeRet)
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bool CNCCTrie::updateHash(const std::string& name, uint256& hash)
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{
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CNCCTrieNode* current = &root;
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for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
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@ -373,45 +372,39 @@ bool CNCCTrie::updateHash(const std::string& name, uint256& hash, CNCCTrieNode**
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}
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assert(current != NULL);
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current->hash = hash;
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*pNodeRet = current;
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markNodeDirty(name, current);
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return true;
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}
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void CNCCTrie::BatchWriteNode(CLevelDBBatch& batch, const std::string& name, const CNCCTrieNode* pNode) const
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{
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LogPrintf("%s: Writing %s to disk with %d values\n", __func__, name, pNode->values.size());
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batch.Write(std::make_pair('n', name), *pNode);
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}
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void CNCCTrie::BatchEraseNode(CLevelDBBatch& batch, const std::string& name) const
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{
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batch.Erase(std::make_pair('n', name));
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if (pNode)
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batch.Write(std::make_pair('n', name), *pNode);
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else
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batch.Erase(std::make_pair('n', name));
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}
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void CNCCTrie::BatchWriteQueueRow(CLevelDBBatch& batch, int nRowNum)
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{
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valueQueueType::iterator itQueueRow = getQueueRow(nRowNum);
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batch.Write(std::make_pair('r', nRowNum), itQueueRow->second);
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valueQueueType::iterator itQueueRow = getQueueRow(nRowNum, false);
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if (itQueueRow != valueQueue.end())
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batch.Write(std::make_pair('r', nRowNum), itQueueRow->second);
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else
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batch.Erase(std::make_pair('r', nRowNum));
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}
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void CNCCTrie::BatchEraseQueueRow(CLevelDBBatch& batch, int nRowNum)
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{
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batch.Erase(std::make_pair('r', nRowNum));
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}
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bool CNCCTrie::BatchWrite(nodeCacheType& changedNodes, std::vector<std::string>& deletedNames, const uint256& hashBlockIn, std::vector<int> vChangedQueueRows, std::vector<int> vDeletedQueueRows, int nNewHeight)
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bool CNCCTrie::WriteToDisk()
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{
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CLevelDBBatch batch;
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for (nodeCacheType::iterator itcache = changedNodes.begin(); itcache != changedNodes.end(); ++itcache)
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for (nodeCacheType::iterator itcache = dirtyNodes.begin(); itcache != dirtyNodes.end(); ++itcache)
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BatchWriteNode(batch, itcache->first, itcache->second);
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for (std::vector<std::string>::iterator itname = deletedNames.begin(); itname != deletedNames.end(); ++itname)
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BatchEraseNode(batch, *itname);
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for (std::vector<int>::iterator itRowNum = vChangedQueueRows.begin(); itRowNum != vChangedQueueRows.end(); ++itRowNum)
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dirtyNodes.clear();
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for (std::vector<int>::iterator itRowNum = vDirtyQueueRows.begin(); itRowNum != vDirtyQueueRows.end(); ++itRowNum)
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BatchWriteQueueRow(batch, *itRowNum);
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for (std::vector<int>::iterator itRowNum = vDeletedQueueRows.begin(); itRowNum != vDeletedQueueRows.end(); ++itRowNum)
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BatchEraseQueueRow(batch, *itRowNum);
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batch.Write('h', hashBlockIn);
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batch.Write('t', nNewHeight);
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vDirtyQueueRows.clear();
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batch.Write('h', hashBlock);
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batch.Write('t', nCurrentHeight);
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return db.WriteBatch(batch);
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}
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@ -468,7 +461,7 @@ bool CNCCTrie::ReadFromDisk(bool check)
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int nHeight;
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ssKey >> nHeight;
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CDataStream ssValue(slValue.data(), slValue.data()+slValue.size(), SER_DISK, CLIENT_VERSION);
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valueQueueType::iterator itQueueRow = getQueueRow(nHeight);
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valueQueueType::iterator itQueueRow = getQueueRow(nHeight, true);
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ssValue >> itQueueRow->second;
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}
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pcursor->Next();
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@ -26,7 +26,6 @@ public:
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int nHeight;
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int nValidAtHeight;
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CNodeValue() {};
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//CNodeValue(uint256 txhash, uint32_t nOut) : txhash(txhash), nOut(nOut), nAmount(0), nHeight(0), nValidAtHeight(0) {}
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CNodeValue(uint256 txhash, uint32_t nOut, CAmount nAmount, int nHeight, int nValidAtHeight) : txhash(txhash), nOut(nOut), nAmount(nAmount), nHeight(nHeight), nValidAtHeight(nValidAtHeight) {}
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std::string ToString();
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@ -149,11 +148,12 @@ class CNCCTrieCache;
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class CNCCTrie
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{
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public:
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CNCCTrie() : db(GetDataDir() / "ncctrie", 100, false, false), nCurrentHeight(1), root(uint256S("0000000000000000000000000000000000000000000000000000000000000001")) {}
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CNCCTrie(bool fMemory = false, bool fWipe = false) : db(GetDataDir() / "ncctrie", 100, fMemory, fWipe), nCurrentHeight(1), root(uint256S("0000000000000000000000000000000000000000000000000000000000000001")) {}
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uint256 getMerkleHash();
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CLevelDBWrapper db;
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bool empty() const;
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bool checkConsistency();
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bool WriteToDisk();
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bool ReadFromDisk(bool check = false);
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json_spirit::Array dumpToJSON() const;
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bool getInfoForName(const std::string& name, CNodeValue& val) const;
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@ -163,17 +163,20 @@ public:
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friend class CNCCTrieCache;
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private:
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bool update(nodeCacheType& cache, hashMapType& hashes, const uint256& hashBlock, valueQueueType& queueCache, int nNewHeight);
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bool updateName(const std::string& name, CNCCTrieNode* updatedNode, std::vector<std::string>& deletedNames, CNCCTrieNode** pNodeRet);
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bool updateHash(const std::string& name, uint256& hash, CNCCTrieNode** pNodeRet);
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bool recursiveNullify(CNCCTrieNode* node, std::string& name, std::vector<std::string>& deletedNames);
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bool updateName(const std::string& name, CNCCTrieNode* updatedNode);
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bool updateHash(const std::string& name, uint256& hash);
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bool recursiveNullify(CNCCTrieNode* node, std::string& name);
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bool recursiveCheckConsistency(CNCCTrieNode* node);
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bool BatchWrite(nodeCacheType& changedNodes, std::vector<std::string>& deletedNames, const uint256& hashBlock, std::vector<int> vChangedQueueRows, std::vector<int> vDeletedQueueRows, int nNewHeight);
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bool InsertFromDisk(const std::string& name, CNCCTrieNode* node);
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bool recursiveDumpToJSON(const std::string& name, const CNCCTrieNode* current, json_spirit::Array& ret) const;
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CNCCTrieNode root;
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uint256 hashBlock;
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valueQueueType valueQueue;
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valueQueueType::iterator getQueueRow(int nHeight);
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valueQueueType::iterator getQueueRow(int nHeight, bool deleteIfNotExists);
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nodeCacheType dirtyNodes;
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std::vector<int> vDirtyQueueRows;
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void markNodeDirty(const std::string& name, CNCCTrieNode* node);
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void deleteQueueRow(int nHeight);
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void BatchWriteNode(CLevelDBBatch& batch, const std::string& name, const CNCCTrieNode* pNode) const;
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void BatchEraseNode(CLevelDBBatch& batch, const std::string& nome) const;
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@ -42,7 +42,7 @@ struct TestingSetup {
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pblocktree = new CBlockTreeDB(1 << 20, true);
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pcoinsdbview = new CCoinsViewDB(1 << 23, true);
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pcoinsTip = new CCoinsViewCache(pcoinsdbview);
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pnccTrie = new CNCCTrie();
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pnccTrie = new CNCCTrie(true);
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InitBlockIndex();
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#ifdef ENABLE_WALLET
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bool fFirstRun;
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Reference in a new issue