Rename CClaimTrieCache to CClaimTrieUpdateBuffer #156
1 changed files with 8 additions and 19 deletions
19
src/pow.cpp
19
src/pow.cpp
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@ -14,32 +14,21 @@
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unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHeader *pblock, const Consensus::Params& params)
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unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHeader *pblock, const Consensus::Params& params)
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{
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{
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unsigned int nProofOfWorkLimit = UintToArith256(params.powLimit).GetCompact();
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unsigned int nProofOfWorkLimit = UintToArith256(params.powLimit).GetCompact();
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// Genesis block
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// Genesis block
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if (pindexLast == NULL)
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if (pindexLast == NULL)
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return nProofOfWorkLimit;
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return nProofOfWorkLimit;
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// Only change once per difficulty adjustment interval
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if ((pindexLast->nHeight+1) % params.DifficultyAdjustmentInterval() != 0)
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{
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if (params.fPowAllowMinDifficultyBlocks)
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if (params.fPowAllowMinDifficultyBlocks)
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{
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{
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// Special difficulty rule for testnet:
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// Special difficulty rule for testnet:
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// If the new block's timestamp is more than 2* 10 minutes
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// If the new block's timestamp is twice the target block time
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// then allow mining of a min-difficulty block.
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// then allow mining of a min-difficulty block.
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if (pblock->GetBlockTime() > pindexLast->GetBlockTime() + params.nPowTargetSpacing*2)
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// This is to prevent the testnet from gettig stuck when a large amount
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// of hashrate drops off the network.
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if (pblock->GetBlockTime() > pindexLast->GetBlockTime() + params.nPowTargetSpacing*2){
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return nProofOfWorkLimit;
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return nProofOfWorkLimit;
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else
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{
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// Return the last non-special-min-difficulty-rules-block
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const CBlockIndex* pindex = pindexLast;
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while (pindex->pprev && pindex->nHeight % params.DifficultyAdjustmentInterval() != 0 && pindex->nBits == nProofOfWorkLimit)
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pindex = pindex->pprev;
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return pindex->nBits;
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}
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}
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}
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}
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return pindexLast->nBits;
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}
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// Go back the full period unless it's the first retarget after genesis.
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// Go back the full period unless it's the first retarget after genesis.
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int blockstogoback = params.DifficultyAdjustmentInterval()-1;
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int blockstogoback = params.DifficultyAdjustmentInterval()-1;
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